
The playtest has now ended. Thank you so much for joining us and sharing your honest feedback – it means a lot!
Here are some quick stats from the test:
Nearly 9000 players took part
Median playtime: 90 minutes
Over 155,000 wishlists!
We know the game still needs work, and we’re already busy working on improvements. We analyzed data from multiple sources, including your feedback from the survey, stream and videos. Thanks to this, we made several important changes.
What we plan to change as a result:
Add difficulty modes
Improve goal clarity at the start. Move narrative quest later
Make the route to the bunker more clear and visible
Soften the survival mechanics balance (many players wanted to focus on exploration)
Reduce monster respawn rate and move spawn points further from safe zones
Add more save points in several locations
Feel free to keep sharing your ideas and suggestions in our Discord community – we read everything, and really appreciate your input.
We’re now taking some time to focus on development and will be back with the next big milestone. If you want to support us in the meantime, please add Deadhikers to your wishlist – it really helps us a lot.
Thanks again to every single one of you. Stay tuned for more updates!