
🌿 Dryad Update 2.2.2
⚠️ Note: These changes currently apply to the main build and are not yet available in the demo version.
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🧩 GAMEPLAY & BALANCE
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• Updated most intro levels to have a slower start (Stages with 1 Solar Energy requirement)
• Reduced light damage dealt to Wisp for better player response times
• Updated puzzles in E2 and E5 to reduce tedium and breakage
• Updated G3 to better introduce Totem Flowers
• Updated F2 with Hit Switches placed in more manageable areas
• Updated F3 and F5 to reduce tedium and breakage
• Reworked Earth Vacuum: now increases Weight Flower Max WT Bonus but expends charges faster
• Reduced Weight Flower Base Max WT to 30
• Tweaked C3
• Revamped B5 puzzle
• Revamped D2 puzzle
• Increased reward chances for Geode Farming, Salvager, and Duelist Oath
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✨ VISUAL UPDATES
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• Integrated a new Settings Screen design
• Offset Hoverbubbles visuals to animate properly below Wisps
• Added Totem Flower attack animations
• Updated Totem Flower visuals to better distinguish them from Dryad banish wave effects
• Added visuals for miasma being pushed back by Totem Flower nova effects
• Updated L3 and R3 graphics for gamepads
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🌱 QUALITY OF LIFE
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• Rest Areas with Infinite Expansion now retain Expander rotation when planting
• Updated and fixed relic description strings
• Categorized the Door Seed as a “Unique Plant”
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🛠️ FIXES
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• Fixed a crash when using Fallen Blossom with Crystal Cycle
• Fixed End of Chapter D containing a support tile
• Fixed meteorites from Elder Tree Arm becoming stuck in Player Wall Tiles
• Fixed camera initialization issues in E6
• Fixed Predator Boss retaining its trail image effect during hide-and-seek in G4 when skipping the cinematic
Thank you for all the feedback and bug reports! 🌿