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SimplePlanes 2NewsChangelog for v0.7.2.201
Game update

Changelog for v0.7.2.201

SimplePlanes 2 · published 12 May 2026, 15:34 UTC

All newsPlayers around this dateRead on Steam

v0.7.2.201

UX / UI

  • Added configurable quick-save and auto-save functionality for designer crafts
  • Added support for cloning parts with the translate tool by holding CTRL while dragging a gizmo
  • Changed Funky Trees dropdown name to Custom Input and added information to the input dialog
  • Added an option to stop showing the Designer Tutorial flyout when there are incomplete tutorials
  • Fixed subdirectory handling issues when renaming crafts in the load craft panels
  • Fixed a bug where renaming a craft into a non-existent subdirectory would fail
  • Added automatic backup of the current editor craft to a crash backup file when the game restarts after a crash
  • Added the part ID to part properties
  • Fixed activation group inputs on various parts failing to save Custom Input expressions and converted them to use dropdown controls
  • Fixed previewed attach point connections being missed upon dropping a part

Powertrain

  • Adjusted the auto blade pitch governor to target a constant RPM instead of scaling with throttle
  • Fixed propellers applying forward thrust even when rotating in reverse
  • Fixed a powertrain free-energy bug when using a differential with a propeller assembly and a free spinning wheel
  • Changed the names of jet engine nozzles
  • Fixed propeller assembly mass being substantially higher when using Manual Blade Control
  • Fixed incorrect mirror rotation on the Transfer Case part

Physics

  • Fixed instances where physics calculations could break due to invalid data
  • Prevented invalid wings that failed generation from corrupting mass, CoM, or CoL calculations
  • Fixed game crashes caused by invalid wing input data by aborting wing generation
  • Fixed game crashes from precision errors during fuselage collider generation
  • Fixed crafts suddenly losing weapon ammo when disengaging the parking brake

Parts

  • Fixed the fuselage upgrader failing to correctly update the rise for old nose cones
  • Fixed the fuselage upgrade utility not preserving hollow thickness
  • Fixed the slice size gizmo moving the wrong end of symmetric fuselages
  • Fixed incorrect shading on missile nose cones

Misc

  • Fixed the name of the Cochran Airport 04L starting location
  • Fixed differential connection error messages displaying for all players instead of just the craft owner
  • Fixed blueprints not working on Macs with Intel CPUs
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Other announcements

All news
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