
"Halo" from Heaven Headquarters 🪽
Thank you to everyone who has purchased and reviewed the game thus far! We truly appreciate each person's support! 🙇
Before we get into the fixes, we wanted to take a moment to share our other game, Emblems: Sunless Vow. If you enjoyed the character interactions in Angel Clicker, then please consider wishlisting Emblems, as well! It shares our signature blend of humor, drama, and relationship shenanigans... 💙💚💜
Here is a list of today's updates:
Requested Feature: Added a Recycle Fuel button next to the Fuel display. Clicking it will consume 1,000 Fuel to gain 2 Entropy + 250 million of each main resource. This button is unlocked after discovering all 3 Draconic Secrets in Deep Space.
Requested Feature: Added a Grindy Mode option. Increases all costs by x2 (for those seeking a slower experience).
Requested Feature: Made Space node hitboxes bigger, requiring less precise clicking than before.
Requested Feature: You can now quickly toggle the Metronome with Middle Click.
Requested Feature: Dialogue backlog. Click the "Log" button in the bottom right corner to view dialogue lines that have already passed!
Requested Feature: Added a toggle for Auto-Gifts in the Garden of Eden (unlocked via the "Living Plants" prestige option).
Clarity: Adjusted dialogue and tasks to more clearly indicate that the final Prestige is optional. Players have always had the option to grind their way to the ending, but the dialogue now acknowledges that as a choice rather than implying that the last prestige is mandatory.
Display: Added cases for more resolutions, particularly for Mac users. This should fix the black border issue.
Polish: Made it so that the Cherubs assigned to raise the creatures at Noah's Mart don't cover up their artwork!
Performance: Reduced the lag spike that could occur when purchasing an upgrade 100x with Ctrl + Click.
Balance: Upgrades that cost Entropy are now unlocked 1 prestige earlier.
Balance: Certain Entropy upgrades have been strengthened, but have also had their max level reduced. This should reduce the likelihood of accidentally being soft-locked behind Entropy at the end of the game.
Bug: “Give Gifts to Cherubs” task will now be marked complete after you have 10 Honest Cherubs (instead of lasting Forever).
Bug: Soul Crystal and Pylon (Real) could both be available simultaneously in the Genesis Pillar. The Soul Crystal must now be constructed before the Pylon (Real) will appear.
This finishes up most of the updates left on our list for Angel Clicker! But we'll be around if any more bugs or requests pop up. 😊 In the mean time, we're going back to work on Emblems: Sunless Vow!
As always, please let us know what you thought, or if you encounter any bugs. (By accessing the feedback form in the Settings menu.) Thanks so much to those of you who have reported!
Happy clicking,
Tonic & Ikiru