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Project Prison: Prologue Playtest
News
V 2.96
Game update
V 2.96
Project Prison: Prologue Playtest
· published
1 May 2026, 14:08 UTC
All news
Players around this date
Read on Steam
Added a song in my honor.
Added a toilet, vending machine, and a couple of beds to the stash room for gang members to use.
Chemistry UI now shows an unknown result (x + y = ???).
No automated price in the trade panel while selling.
You can't sell to gang members anymore — if you try, they might attack you.
Break-even cost is now reflected in the trade panel.
Tackling has been disabled for now.
Camera angle in fight now returns to the correct position.
Fighting is now more action-oriented — attacking no longer consumes stamina.
Cops will no longer taunt anymore.
Fixed the minimap displaying incorrectly while in the sallyport.
Fixed the camera red sky issue.
Fixed a sudden lighting change that occurred at nighttime.
Fixed an NPC movement crash where NPCs were selecting an incorrect target point.
Fixed beer creation and viscosity implementation in the crafting system.
Fixed an issue with the group interactable not functioning correctly.
Fixed an issue where NPCs were not sitting on the bed correctly.
Fixed a bug where the effect panel was not displaying correctly after reloading the game.
Fixed an issue where the machine would fail to assemble in certain cases after being reopened.
Fixed floor tiling issues in the stash room.
Fixed a bug where the door NPC was unable to open the door.