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Project Prison: Prologue PlaytestNewsV 2.96
Game update

V 2.96

Project Prison: Prologue Playtest · published 1 May 2026, 14:08 UTC

All newsPlayers around this dateRead on Steam
  • Added a song in my honor.
  • Added a toilet, vending machine, and a couple of beds to the stash room for gang members to use.
  • Chemistry UI now shows an unknown result (x + y = ???).
  • No automated price in the trade panel while selling.
  • You can't sell to gang members anymore — if you try, they might attack you.
  • Break-even cost is now reflected in the trade panel.
  • Tackling has been disabled for now.
  • Camera angle in fight now returns to the correct position.
  • Fighting is now more action-oriented — attacking no longer consumes stamina.
  • Cops will no longer taunt anymore.
  • Fixed the minimap displaying incorrectly while in the sallyport.
  • Fixed the camera red sky issue.
  • Fixed a sudden lighting change that occurred at nighttime.
  • Fixed an NPC movement crash where NPCs were selecting an incorrect target point.
  • Fixed beer creation and viscosity implementation in the crafting system.
  • Fixed an issue with the group interactable not functioning correctly.
  • Fixed an issue where NPCs were not sitting on the bed correctly.
  • Fixed a bug where the effect panel was not displaying correctly after reloading the game.
  • Fixed an issue where the machine would fail to assemble in certain cases after being reopened.
  • Fixed floor tiling issues in the stash room.
  • Fixed a bug where the door NPC was unable to open the door.