This update mostly covers a new weapon and ability, some new leaderboard functionality plus some tweaks to the new biome and some general quality of life stuff. The new weapon ability may be somewhat unbalanced/not work as intended...
Changes
- New Weapon - An industrial tool that fires deadly sawblades
- New Ability - Call down a Rover v4 industrial mining vehicle
- When viewing the leaderboard you can now view a screenshot of the players death + stats by pressing the eye symbol (only accessible via mouse for now)
- The leaderboards have been reset to take the new biome and weapon/ability into account and to allow the screenshot function to work correctly
- Slighty lowered the enemy spawn rate on higher levels
- Betty now once again benefits from the shrapnel item (causes extra explosions nearby the original)
- Any crystals spawned from events and other sources should now have the correct coloring
- Tweaked the visual when melee'ing a wall a little
- Made crystals fall to the ground a little faster to allow picking them up sooner
- All explosives should now scale their digging power with yours
- Lei Verdure's vine plants will now break if you get far enough away (by dashing etc)
- Time is no longer a factor in overall score
Bug Fixes
- Fixed a bug that caused a crash during the tutorial
- Fixed a bug causing boss orb markers not always being in the correct position
- Fixed a bug that could cause a gamepad to not connect properly after a run had started
- Fixed a bug that caused the underworld essence text on the deathscreen to be wavy?
- Fixed a bug where flies could spawn from tree while the loading screen is still shown