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INFINITE CHUMP DemoNewsPLAYTEST THE 4TH
Steam news

PLAYTEST THE 4TH

INFINITE CHUMP Demo · published 18 May 2026, 17:35 UTC

All newsPlayers around this dateRead on Steam

Give feedback here! https://forms.gle/q75T18CfrF9LHLvy5

4.0

Major additions

  • Added Desert level, you'll have to find the key first though ;)

  • Added walljumping because it's fun. If it's too strong and ground enemies are no longer a threat I will have to nerf it.

  • Added hand selector in the HubWorld that lets you purchase hands to guarantee to drop in the first room if you have discovered them

  • Added item selector in the hubworld that lets you purchase a passive item to start with

  • Updated tutorial

  • Upgraded models/layouts/Hubworld to give more N64 vibes

  • Added new secrets in the hubworld

Abilities

  • Added fireblast ability

  • Added parry ability

  • Added purchasable extra legs for extra kicks

  • Added slowmo ability

Hands

  • Added beer hand

  • Added fish hand

  • Added nail hand

  • Added "real gun" hand

  • Added FiveShot hand

Rings

  • Added splitshot ring

  • Added projectile to hitscan conversion ring

  • Made homing rings do only +50% homing (nerf)

    • Homing projectiles now homes to enemies closest to crosshair instead of closest to the player

Passive Items

  • Far and close damage increase items added

  • +15% damage while sliding

  • Added exploding kicks item

Enemies

  • Added soccer bomb enemy that can be kicked into other enemies and explodes

  • Added LegOrb enemy

Unfortunately, I had to reformat the save IDs for some objects... you might loose some unlocks from the previous playtest :/

Bug fixes

  • Fixed bug where moving platforms would fall too early

  • Fixed bug where ability and kick damage would carry over between runs

  • Fixed bug that didnt give cluster minibombs damage scaling properly

  • Added corners to the egg boss arena to avoid areas that make you invincible

  • Enemy health scaling was... calculated incorrectly 🙃 it was increasing much faster than intended every level. This should be fixed now...

  • Popups now scale with FOV for better legibility

  • fixed audio spam when quitting a level

Minor changes

  • Fleshwall nerfed

  • Freeze ring: 10% ->15% chance to freeze

  • leveling up now give +15 kick damage

  • Mushrooms now bouncy

More from INFINITE CHUMP Demo

Other announcements

All news
In-game event1 Sep 2026[DEMO] How to playtest new contentHello Chumps. I am thrilled to see a lot of new players! THANK YOU for your interest and reviews! You can try new content if you are looking for more! On the demo there is a supersecretplaytest branch where I will test new stuff! Currently the new content on the playtest contains: · Desert level · 5 Handmaker points · Infinite mode · Chump mode (max difficulty) Just do this to try it out: Right…Community17 Jul 2026Demo coming Aug. 10th!!Steam news31 Jan 20263rd PLAYTEST: Balancing UpdateVersion 3.0 is live! There are new items, enemies, rings, bosses etc. and a big balancing change. Click here to give feedback: Feedback form