Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Maze Creep!!NewsVersion 1.1.6
Game update

Version 1.1.6

Maze Creep!! · published 24 May 2026, 17:21 UTC · build 23387271

All newsPlayers around this dateRead on Steam

The Extras menu has some distinctions from the enemy customization menu now, and several bugs have been fixed. But first, a quick notification:

Effective immediately, the Maze Creep demo has been deactivated. I don't believe it adequately represents the game as it stands now and does not serve as a great introduction to the game.

- Content

  • Extras menu now displays the amount of times each enemy has killed the player, as well as the amount of times that enemy has be killed, should each value be valid for that enemy.

- Changes

  • Death stats are now tracked when achievements are off. Kill stats are still not tracked when achievements are disabled given their relation to achievements.

- Bug Fixes

  • Fixed the trigger for the Lovely Day achievement.
  • Fixed an issue with the tracking of strike and doubloon records.
  • Fixed an issue where on launch, audio settings would not be updated until the options menu is opened.

Some of these bugs were identified with the aid of the community. Join the Discord to stay up to date, make suggestions, and report bugs Here!

More from Maze Creep!!

Other announcements

All news
Community15 Sep 2026Maze Creep Version 1.2 Release DateMaze Creep needs updates forever or else Maze Creep will become real and invade OUR WORLD, so this is an important moment in human history, the largest Maze Creep content update ever (out of two). Maze Creep Version 1.2 will be releasing on October 18th! This is just some of the stuff you can expect to see: · 6+ new enemies, including the Eye Stealer. · Outdoor mazes including the Hedge Maze an…Game update9 Jun 2026Version 1.1.13More changes to onboarding. - Changes · Made the tutorial fully mandatory, forbidding access to the main menu until it is completed, since the information contained within is too important to allow players to skip it. Players who have played previously will be unaffected. Making the game even easier via the custom menu will still disable achievements. · Enabled achievements on the Hard difficul…Game update7 Jun 2026Version 1.1.12Renaming difficulties and adjusting the tutorial to make things clear to new players. - Changes · Renamed the "Party" difficulty to "Hard" · Renamed the "Hard" difficulty to "Very Hard" · Made the game launch into the tutorial again, and removed the notification recommending first time players play the tutorial. · Added an addendum to the voice input settings during the tutorial to make sure it…