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ClanfolkNewsPatch Notes v0.635-v0.638
In-game event

Patch Notes v0.635-v0.638

Clanfolk · published 23 May 2026, 20:32 UTC · build 23379515

All newsPlayers around this dateRead on Steam

v0.635

  • Fixed issue where Clanfolk could get stuck trying to drink buckets of milk at a table when they were thirsty and there was no water available.

v0.636

  • Fix for bug that could cause issues with auto supply counting containers like Honey Pots and Crunchy Honey.
  • Lowered Automated Farming Task Priority from 5 -> 4 to match the default priority elsewhere. In existing games, the number will need to be lowered manually.
  • Fixed bug where if an in use trough was emergency boosted, the Clanfolk would see it as a crafting station needing feed resources due to the extra unit slots, but since the trough was full already, they would just end up shrugging and having a drink when they arrived, next to the chicken already drinking there... As is customary in these types of situations.

v0.637

  • Fixed bug where if a rushlight was on the border between tiles that could cause lighting flickering in windows.
  • Fixed bug that caused Well Fed buff to persist most of the day when the Clan Mealtimes rules was active.
  • Fixed bug where if Clan Mealtimes was on, and the Food Meter was less then 80% it was impossible to get pregnant in the morning when waking up. Was due to the hunger triggering eating at the table and hunger preventing pregnancy.
  • Lowered the priority of various types of poop from 5->4 to keep consistent with other priority changes.

v0.638

  • Fixed bug where if Clan Mealtimes were set, but Pets at table was not set, Pets would still only eat at mealtimes, sometimes causing dehydration/starvation
  • Fixed Water intake being driven by Clan Mealtimes, when it should only be Food.
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