Hi everyone ๐ I hope you're doing well ๐ฅฐ I've been pretty busy working on Skingdom lately and didn't take the time to keep you updated here on Steam, sorry ๐ฅ I'll do my best to continue posting here as much as I can ๐
I completely forgot to write a post for the success of the Kickstarter campaign. It was a wild ride and after the campaign I took a few days off to rest a bit because it was exhausting. So, I'm a bit late but I am really proud to tell you that the game was successfully funded on Kickstarter ๐ฅณ the community raised a bit more than 21 000โฌ to help me finish the game this year ! Thank you all for supporting the project and helping me in this incredible adventure ๐
After the success of the Kickstarter campaign I decided to start a big rework of the game code. I started creating Skingdom on my free time back in 2023, a lot happened since then and the game's codebase was not in a good shape overall.
I thought that it would be a way better idea to clean and update the majority of the codebase now, instead of waiting for problems to rise just before the release of the game ๐
It was mainly a bet on the future: even if the game release is planned for the end of the year, my goal is to continue working on Skingdom as long as I can, to improve the game, add features and content like lifts, buildings, mountains challenges, etc...
So It was a better decision to spend a bit of time on this huge task right now instead of getting in trouble later.
After about 3 months of work on this, it's officially finished, the game code has been almost fully re-written, but it's now cleaner, way more stable and it's now easier and faster for me to work on the game and integrate content ๐
While re-writing the game code I implemented and improved a lot of things. The biggest change is the construction system that got re-imagined! For now only buildings, chair lifts and slopes construction modes are finished, but they are the bigger one.
The chair lift construction mode now works with a step by step construction, allowing you to place the pillars yourself for a complete control of the look of your lifts. This step by step construction will also be available for ski lifts, gondolas and cable cars, but I didn't have the time to work on them yet!
You will have an option to place pillars automatically, it will be free in sandbox mode but cost a bit of money in career and scenario modes ๐ฐ
The agenda of the year is slowly taking shape, I'll keep you updated regularly, but here is a rough estimation of what will happen this year and when (note that all timings here are subject to change ๐) :
July : public playtest on Steam
August/September : demo release
October : Steam Next Fest (this won't change, the dates are October 19th -> October 26th)
December : release ๐ฅณ
So, there is a lot to do as you can see, I'm not going to get bored ๐ฌ
That's all for today, thank you for reading this update, and once again sorry for the delay, I'll post more regularly ๐
Thank you all for your support and have a wonderful day! Take care,
Yannis ๐