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ATMOSFARNewsATMOSFAR delayed
Community

ATMOSFAR delayed

ATMOSFAR · published 13 May 2026, 13:00 UTC

All newsPlayers around this dateRead on Steam

Dear Vagabonds,

Today we have an important and tough announcement to make. As you may have already seen from the release date update on Steam, ATMOSFAR will now instead be launching into Early Access in a few months.

Despite our best efforts to reach the original May 20th launch date, we’ve sadly had to make the decision to take additional time to ensure that your first flight across Tycos is as smooth and free of turbulence as possible.

While ATMOSFAR today is fully playable, it’s not how we’d like you to experience it, and we can clearly see the positive impact that this extra development time will have on polish and refinement.

During production, the game’s ambition, scope and creative direction has grown a lot. Our vision has always remained the same, but development detours required to create a really great game can sometimes take more time than expected. Adding new gameplay mechanics and expanding the world, has taken a lot of additional time and resources and, as we’ve touched upon in our dev blogs, creating a game like ATMOSFAR is a balance of weighing the cost and time of production against the content and experience for the player.

Our Steam Next Fest demo earlier this year was an excellent way for us to focus in on which parts of ATMOSFAR were working well, and the parts that could do with some more refinement. We’d like to say a huge thank you to everybody who played the demo and gave us feedback. While we were excited that so many players saw the game’s potential, everybody here at the studio agrees that spending a few extra months preparing its departure will help elevate ATMOSFAR to new heights.

The winners of our recent Steam key competitions will, of course, still receive their prize when we enter Early Access.

Thank you for reading this, we can assure you that this is not a decision we have taken lightly. We are so incredibly proud and thankful for your support and we can’t wait for you to experience ATMOSFAR in a few months.

// Apog Labs

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Community27 Aug 2026Dev Blog 18: The architecture of gamesAll in-game footage in this blog post comes from an EA beta build and may differ from the final game. Not a fan of reading? Check out the dev vlog instead! Ah, Vagabond! How nice to see you again! Come on in, have a seat by the fire! The vibrant summer sun is slowly turning paler, winds are getting chillier and some of the leaves are starting to turn crisp. Nature is once again reminding us tha…Community31 Jul 2026Dev Blog 17: Making it make senseAll in-game footage in this blog post comes from an EA beta build and may differ from the final game. Not a fan of reading? Watch the dev blog in a vlog format here instead! 👆 School’s out for summer! Sun is out, people are at the beach, and the Apog team is… inside! Working on ATMOSFAR! Where else would we be? Well… some of us actually do have vacation, so this blog will we a bit shorter than…Community26 Jun 2026Dev Blog 16: Breathing life into TycosAll in-game footage in this blog post comes from an EA beta build and may differ from the final game. Prefer to watch instead of reading? Watch the full vlog here! Dear Vagabond, As you know, times have changed a bit since we last saw you. Things can indeed change during the production of a game! At Apog Labs, we sometimes seem to pivot at the speed of light! Jokes aside, here at the studio, we…