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Celestial GolfNewsDevlog: How I faked rotating planets using the centrifugal/coriolis forces
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Devlog: How I faked rotating planets using the centrifugal/coriolis forces

Celestial Golf · published 20 Oct 2025, 10:39 UTC

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I just published a new video devlog about how I make the planets appear to rotate in Godot:

I'm trying a bit of a shorter format (6 minutes) so hopefully it's a bit tighter than the previous ones.

My early experiments with the ball bouncing on spinning planets didn't go so well, so instead, I make the planets stationary and pretend they are rotating, by applying the centrifugal and coriolis forces to the ball. I have a lot of fun playing with the loopy trajectories in this video. Enjoy!

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