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The Tribe Must SurviveNewsDeveloper Deep Dive - 1.0 Progression
Community

Developer Deep Dive - 1.0 Progression

The Tribe Must Survive · published 17 May 2024, 14:11 UTC

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Hey Tribe Leaders,

It’s time to gather around the safety of the campfire and let us share some stories with you about the future; specifically one big change that is coming with the 1.0 version of The Tribe Must Survive, which is set to release May 23, 2024.

In this Developer Deep Dive, we want to take the time to highlight one of the extensive changes coming to the game. The team has been hard at work refining the game based on community feedback from the Early Access phase, so we wanted to share that with you all.

If this is the first time you’re checking out The Tribe Must Survive, don’t worry, because we also want to make sure you’re able to follow along this journey with us and get more insight about the game and the work that goes on behind the scenes. We hope you enjoy it, and it gives you a better understanding of the game’s systems.

Your First Steps

For the uninitiated, jumping into a game like ours for the first time can sometimes be a daunting challenge. There are a variety of systems to master, challenges to overcome, and often concepts to wrap your head around. The Tribe Must Survive is a deep, cerebral game that challenges how you approach tribe management and handle the events that can occur throughout a playthrough.

One of the major improvements we’ve added to the 1.0 release version of the game is the Species Goals which will help to give those of you taking your first steps a set of goals to strive toward in the early stages.


Alongside this, is the level-based progression that gradually introduces new features, perks, and bonuses. Our aim is to create a ramp effect to gradually step up the depth. Your efforts during each run will provide you with Score points that contribute to your Player Level. Completing one Level is rewarded by a boon that can help you in your next run. There are a total of 20 Levels to unlock.

We are a rogue-lite experience, meaning failure is a core part of the learning process and evolving your strategy. Do not be discouraged; mastery is a key component of the overall experience.

For The Wizened

We have one more surprise coming to 1.0, which is not for the faint-hearted: the new Challenge Levels! Once you’ve proven your talent as a Tribe Leader and had your first Tribe survive through their first 100 days, you can unlock the ability to play the game again, but with a new challenging twist that was not there the first time around. Beating the game again, unlocks the next Challenge Level and so on. There are a total of 7 Challenge Levels to beat, each one incrementally adding a new challenging modifier to endure, on top of the ones that came before. It’s been a lot of fun to see Tribe Leaders challenging each other during Early Access, sharing knowledge on Discord and pushing themselves forward into optimizing their runs. We hope this new set of tough challenges will inspire existing and aspiring “Tribe Must Survive” masters alike.


We hope that you’ve been able to learn a little more about what’s to come with 1.0 in regards to the progression systems and the big improvements heading your way! For more hints into what else is coming with 1.0, feel free to check out our latest roadmap update.

As you can see, there’s a lot of depth to be found with The Tribe Must Survive, so we’d gladly invite you to join our Discord and continue the discussions there. Whether you want to better understand one of the game’s other systems, or have a general question about the game, don’t hesitate to come along and ask!

See you at the game’s full release on May 23, 2024.

-TTMS Team!

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