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GovernanceNews0.5.7 is here!
Game update

0.5.7 is here!

Governance · published 16 May 2026, 23:59 UTC

All newsPlayers around this dateRead on Steam

Finally, we're here! Sorry that it's taken a little bit later than planned, but we wanted to get some of these new features right.

  • By far the most request feature.... we've added a new tutorial system!
  • All-new policy based budget system that offers new gameplay for the Chancellor and PM
  • Broad economic system overhaul with deeper simulation of tax, economic growth, new economic indicators, and support for price controls.
  • Added local campaigning mechanic - campaign in a specific constituency to boost your party's support there
  • You can now change the party names and some scenario settings when you start a new game
  • Laying the groundwork for civic projects - we've added internal support for civic project (ex. high speed rail, new hospitals) but 0.5.8+ will contain the full featureset.
  • Elected House of Lords now shows a new popup
  • Support for ward-level campaigning events
  • Additional support for dynamic beliefs system based on successful economic and domestic policy
  • Fixed save related bugs involving voting systems and Lords reform
  • 10 new policies and beliefs
  • More from Governance

    Other announcements

    All news
    Game update31 May 20260.5.9aBugfixes to leadership issues · Improved tuning for smaller parties · Belief popularity indices added to the gameGame update21 May 20260.5.9Patches to leadership elections running 0 candidates · Tuning to the 2026 scenario preventing centreleft supermajorities on 20% of the vote - though FPTP is going to show some quirks in a multi-party system... · Added new unifiedevent wiring for leadership challengesGame update19 May 20260.5.8Fixed bugs with local campaigning · Tuning fixes to 2024 UK scenario · Fixes to Projection view issues