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Red Rogue SeaNewsNew Game Update
Major update

New Game Update

Red Rogue Sea · published 4 May 2026, 17:03 UTC · build 23068556

All newsPlayers around this dateRead on Steam

Ahoy captains!In this new patch, we focused on several of the Quality of Life improvements that many of you have been asking for, while also packing in a good number of bug fixes, balance improvements, and general polish.This update should make battles easier to read, faster to play when desired, and more consistent across different combat situations.

Artillery Accuracy Preview

When firing an artillery card, the total accuracy value is now shown while hovering the mouse over every possible target.

This means that factors such as weather conditions, the shooter’s profession, card modifiers, and other relevant combat conditions are now computed directly in the preview. It should now be much easier to understand at a glance how likely a shot is to land before committing to it.

Speed Up Battle Animations

A new option has been added to the settings menu that allows battle animations to be played at x2 speed by default. Additionally, the existing option to speed up animations by clicking the mouse has been increased to x3. Many players asked for faster battle pacing, so this should help make repeated encounters and longer fights feel much snappier.

Bug Fixes and Overall Improvements

  • Fixed a bug that could cause a crash when visiting boss locations.

  • Fixed a bug that could cause a softlock with some tactic cards when pressing the play and cancel card keybinds in quick succession.

  • Fixed an issue affecting how defensive bubbles interacted with some damage cards, which could lead to crashes or inconsistent behavior.

  • Fixed an issue where the Octant item could become unavailable after loading a game if it had not been used during the sector.

  • Updated the Deserter tooltip so it better reflects its profession ability.

  • Improved the way quest markers work for final bosses.

We hope you enjoy the improvements, and we’ll see you in the next update!

Cheers,

The Red Rogue Captains.

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Other announcements

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Game update15 Sep 2026Patch v2.3.3Fixed an issue where the Ancient Tactic Card effect remained permanently active after using it against an artillery pieceGame update14 Sep 2026Patch v2.3.2Fixed an issue that caused the Ancient card to be unplayable in many situations. · Fixed an issue that caused the enemy's King's Will card to crash the game in very specific situations. · Fixed an issue that could cause some enemies to land on unreachable grid squares during boarding encounters. · Fixed several malformed translated texts.Game update30 Aug 2026Patch v2.3.1Fixed an issue with the new Aid Shot cannonball tooltip in the artillery interface, which incorrectly stated that it could be fired at your own ship. · Fixed an issue with the Sharktooth Hunters ship where a valid tile was missing from the upper deck layout. · Fixed a visual glitch in the Gunslinger++ card sprite caused by an empty offset.