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ParticulitixNewsEven bigger than the last !
Major update

Even bigger than the last !

Particulitix · published 29 Apr 2026, 08:28 UTC

All newsPlayers around this dateRead on Steam

Hot damn, I think this one's even bigger than the last !

  •  Level 4 is here !                                                                                                                               

  •  Bosses for level 1, 2 AND 3 are all in (and the L3 one respawns on collision now)

  •  Steam leaderboards, 52 of them, split per level, glitchless, every solo glitch, curated combos and endless :)

  •  Steam achievements: first win, hardcore, beating bosses, glitch combos…

  •  New Overcharge system, a whole bonus tree built around hitting enemies fast enough to charge up a burst

  •  New Zone Entry bonus tree: Zone Crit, Zone Sprint, Zone Mine, Zone Magnet. Stepping into a bonus zone now does things

  •  New Endless glitch, keep going forever, levels scale, zones randomize      

  •  New Orbiter enemy type. Bye bye Splitter, you won't be missed :o

  •  Bonus zones got a full visual overhaul: forward-rendered transparency, the grid mesh now tints with the zones, beat-rotated zone hues, paired   

  •  Turkish is fully supported now (and the font picked up Ç, Ö, Ü along the way). Huge thanks to Neekagami for the Turkish translation !

  •  Eternal Frags is now Long Frags. 12 seconds is the new forever :D (Honestly it was a pain to balance from a gameplay perspective)

  •  Plasma blade stops murdering enemies while they're still spawning (it was a bit buggy)

  •  Cursor aura now actually damages boss legs

  •  Mine particles keep the color of the zone they were dropped in

  •  Tons of voice lines for the new bonuses, plus vampirism procs

  •  Main menu has an idle animation and scrolling credits

  •  HP curves, bonus-tree shapes and zone layouts have all been rebalanced  Plus a hundred small things: better grid reactions, corner zone labels, Neekagami palette unlocks for beating L3, random-bonus glitch, lots of small fixes

 Next up : the release !         

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Game update10 Sep 2026Deck/ Windows cross savesHere it is, deck / windows cross save, with a save manager that allows for multiple slot. For those with preexisting saves on both systems, you can merge them on a happy path that will take the best of bothIn-game event15 Jun 2026New level, new zone, new enemy, recycled boss.Ok so first of all I want to take the oportunity of thiis first update after the release to give a big THANK YOU to everyone who has played the game, and especially to those who have left reviews and feedback. That means a lot ! Thanks thanks thanks ! New · New level: "hidden" level, the longest one so far with a mid-run boss and a remake of the original game's final boss. · ZONE : **DRAIN**: a…Game update8 Jun 2026Small bonus selection correctionsYou can double click on a bonus to select it (Thanks Geolykt) · The "confirm your bonus selection" button does not stay above the tooltip anymore (Thanks Lundis)