
πΏ Dryad Update 2.2.3 is now live on the main build!
This update focuses on cinematic polish, gameplay improvements, progression updates, stability fixes, and the first wave of Steam achievements.
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π¬ Cinematics & Visual Improvements
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β’ Fixed reaction icons from Obelisks appearing prematurely during cinematics
β’ Hid Dryad Summons at the start of levels with cinematics
β’ Fixed several screen faders triggering prematurely during cinematics
β’ Minimized seams appearing when zooming in and out during cinematics
β’ Reduced intensity of flashing red screen faders
β’ Fixed improper background distortion during the Sorceress entry
β’ Added new VFX for destructive and corrupted attacks
β’ Added a hit response effect when Burning Curse is cleansed from a tile
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βοΈ Gameplay Changes & Balance
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β’ Integrated Windmill into Weight Flower's base effect
β’ Reworked Windmill to spread crystals when consuming charges
β’ Increased nova damage from Earth Armor
β’ Slightly reduced base speed granted from Momentum
β’ Earthly Resurgence now respawns Dirt Tiles at 50% health
β’ Updated Eye Laser Beam tracking to be less obnoxious
β’ Fixed the Eye Blast origin for the Demon Eye in Phase 3
β’ Tweaked F2
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πΊοΈ Levels & Progression
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β’ Fixed lava pillars not appearing in H2 after restarting from checkpoint
β’ Added Dryad merge instructions in H3 to continue the cinematic
β’ Added Expansion Chests to Epilogue 2
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π§© UI & Relics
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β’ Added experimental categories to the Relic Tab (pending feedback)
β’ EQUIPPED β Filters to all currently equipped relics
β’ Fixed improper categorization of the Virulence trait
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π οΈ Stability & Technical Fixes
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β’ Fixed a crash that could occur when:
β’ Restarting Level
β’ Exiting to Chapter Select
β’ Returning to Previous Level
during a level transition
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π Steam Achievements
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β’ Added a Steam achievement for completing the Epilogue
β’ More achievements are planned for future updates
Thank you for all the feedback and bug reports. Every update helps us continue polishing Dryad as we move toward release.