Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Project ZomboidNewsSPRING IS HERE
Community

SPRING IS HERE

Project Zomboid · published 8 May 2026, 20:18 UTC

All newsPlayers around this dateRead on Steam

Happy May, Survivors! Glad to see you made it through the winter.

Build 42.18 Unstable will be releasing soon, so here is a quick preview of what to expect. This update primarily focuses on modding improvements and bug fixing across both Single and Multiplayer, with some light balance changes. As always, we strongly recommend starting a fresh save with each update and backing up any existing ones before updating.

So put down that zombie corpse you’ve been dragging and let’s take a sneak peek at what’s coming:

MODDING AND MULTIPLAYER POLISH

The team has been working hard on modding support, including backend support for some multiplayer mods that were affected by recent security updates, new exposed functions for modders, and fixes for several issues with the potential to cause errors related to mods. This is an ongoing effort, so modders can expect more polish in upcoming releases.

More Multiplayer polish and bug fixes are coming with this update, including improved sound propagation for distant events to players, fixes for muscle strain being applied improperly to some clients, and a wide swath of issues and optimization related to vehicles hitting players. Be sure to check out the update notes for the full (long) list of MP fixes and optimizations when it is released.

BALANCE AND OCCUPATION TWEAKS

While relatively light in this update, there will be some balance tweaking. On the Occupation front, we have some minor adjustments:

  • Rancher now receives a bump in Fitness rather than Agriculture, as this is more fitting with their athletic job.
  • Park Ranger now receives Carving in place of Tracking, reflecting their broad forestry skillset and ability to maintain wood-handled tools.

Along with some related bug fixes, Improvised Gas Mask Filters are getting a rework for the folks who wade through piles of zombie corpses. This change bridges the gap between standard Gas Masks and simple Bandanas while providing a renewable source of early-to-mid game protection. And remember, while Gas Masks provide some protection against generator fumes indoors, that won’t last long and definitely violates the manufacturer's recommended uses.
Some liquid containers are also getting a buff to better reflect their real-world counterparts including Canteens, Western Canteens, metal Jerry Cans, and Hydration Packs. And, most importantly, Cheese can now be added to Omelettes. Enjoy, Chefs, and don’t forget the seasoning.

Thank you, friends, for your continued support and feedback, and don’t forget to check growing seasons when you plant your spring crop!

The Indie Stone

The Block of Italicised Text would like to direct your attention to the PZ Wiki should you feel like editing or amending something. You can also find us on Bluesky, or on our Discord and Reddit here! If you fancy you can sign up to receive PZ blogs in your emails right here.

As always, discussions regarding this update can be found pinned to the Project Zomboid Discussions Forums here.

More from Project Zomboid

Other announcements

All news
Game update26 Aug 202642.20.4 STABLE & 42.19.2 UNSTABLE & 41.78.21 LEGACY Hotfixes ReleasedWhile this update should not break saves, if you encounter any bugs please ensure you can replicate them on a fresh save with no mods installed before reporting them to our team here . FIXES · Fixed security vulnerabilities. · Mod makers should be aware that as part of this fix, the loadstring and loadstream methods have been removed. If your mods used these methods you will need to update your…Game update17 Aug 202642.20.3 STABLE Hotfix ReleasedWhile this update should not break saves, if you encounter any bugs please ensure you can replicate them on a fresh save with no mods installed before reporting them to our team here . MP · Improved server player limit handling, including support for up to 254 players and administrator access when servers are full · Fixed an issue that would cause the client to hang on "Loading Map" forever FIX…Community6 Aug 2026Show your Spiffo’s pride, and help us fundraise"Welcome to Spiffo’s, how can we serve you today?" Today we're launching our latest collaboration with the wonderful humans at Makeship. Here’s what’s on the menu: · A Chef Spiffo plushie , with that cheeky raccoon looking as happy as can be in his adorable chef’s outfit! Our Spiffo's Restaurant Pin Collection, featuring: · A Spiffo’s logo pin ( © Spiffo’s Corporation, 1993) created with a spec…