
October 14 - Update (v0.9.9)
Hey everyone, we have some updates to share with you all.
New features
- Added german localization;
Balancing
- Update Collection rewards and steps to achieve that reward;
- Reduced number of Event and Bonus nodes that can appear in a run;
- Increased number of normal battle nodes that can appear in a run;
- Energy rewarded at the end of a normal battle: 0 -> 2;
- "Bubble" skill: -> An Ally within range 2 gains a shield, lasting until your next turn, that negates the first damage taken, then it expires;
- Catemori Atk: 3 -> 2;
- Kintsu skill: Blaze -> Fiery;
- Elite Akakuma skill: Counter -> Retaliate;
- Changed starting artifact list;
Changes
Options
Map
- Minor graphic changes;
- Updated map generation algorithm;
Battle
- Minor graphic changes;
- Skill buttons now are fully clickable;
- Changed Armor vfx;
Bug Fixes
- Fixed bug that didn't let ai end the turn;
- Fixed bug that didn't update missing hearts;
- Fixed bug that brought the rewards from previous run on to the next one.
Known Bugs and WIP
Working on
- Adding Gamepad support;
- Localizing the game in additional languages;
- Update Tutorial;