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Dragon Spirits 2: PrologueNewsPrologue Version Update Log (September 13)
Game update

Prologue Version Update Log (September 13)

Dragon Spirits 2: Prologue · published 13 Sep 2024, 14:05 UTC

All newsPlayers around this dateRead on Steam

Entries in square brackets are more important updates. The new features added based on player feedbacks are not yet stable. If you have any bugs, please contact me.

1. Corrected some skill descriptions to eliminate ambiguities
2. Fixed a bug where the sound volume setting did not work for the sound effect of "Pact Sealed"
3. The talent Spread Meme now deducts 10 HP when triggered to prevent infinite loops
4. Fixed a map background error in the archive thumbnail
5. Added some missing NPC title translations
6. Modified the line spacing and font highlight color of quest steps
[7. By long pressing the T key, you can now use the Trinket at the moment when the Trinket meets its activation requirement]
8. Added a tip about motion sickness in Options
[9] When a transient Cocoon appears, you can now choose the "Ignore" button to skip the countdown
10. Fixed an issue where the back button was not working
11. A white dot is added at the end of the CP gauge for easier visibility of its endpoint
[12. The front and back position of the camera can now be changed during the battle. When the camera is moved, the position of the opponent will also move with it]
13. Fixed the bug that there is still very quiet sound when the sound effect volume is set to 0
14. Vital Blaze has been changed to an Ethereal Skill with 5 Potency, with a reduced amount of recovery and reduced SP consumption
15. The background pattern of the skill buttons has been faded to make the icons clearer
[16. When the description tooltip appears, the battle speed is greatly slowed down to make it easier to read]
17. Fixed UI alignment errors in multiple locations in the English version
18. Fixed a bug where the Trinket could be used before the opponent's Special Status appeared
19. The main storyline process has been slightly adjusted. You need to look in the mirror in D. S. Studio before going to the Metro Station for the first time
20. Increased the duration of Lightning Combo; decreased the duration of Amassed Cure
21. Reduced the SP consumption of Holy Light and Infernal Shackles
22. Some VFX adjustments
23. The "What shall you do?" dialog box has been reworked to expand the capacity for options
[24. In battle, a countdown is added to the status icon]
25. Fixed a bug where Curios caused the Cognition Moulds to make mistakes in determining the highest or lowest Stats
26. Added Hell Mode and Disable Blink Animation / Skill Effects to Options
27. Modified the Spine animation of Pyrusflos
28. Added new mini system: Gashapon
29. Added some tips about the game system to the map's HELP
30. Added a dynamic effect to the arrows in the save and load interface
31. Fixed a bug that going to Huating Science Park could trigger the plot when the quest required going to The Bund

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In-game event26 Aug 2024Dragon Spirits 2 Prologue Version Updated & Participated in Anime Game Fest!The prologue version now has some fresh features and fixed some bugs based on player feedback. These features are not stable yet, if you find any bugs, please contact me. 1. Added text color to Terms in Pact/Cleansing Conditions 2. Optimized the visual effects layering during battle 3. The camera position can now be moved during battle 4. Added VSync and Max Framerate to Options 5. Fixed a bug…Community3 Aug 2024Please leave your suggestions in Discord so that I don't miss them!The prologue version Dragon Spirits 2 has been released for a few days. Although not all issues can be resolved before the release date (time is tight), I will try my best! This time the English translation was done by me personally, but I'm not a native, so if any text feels strange to you, please let me know.Community31 Jul 2024Thank you so much to all the Curators and Fans of the previous title for test!Just two days after the prologue released, we have received many bug reports. There are many bugs that cannot be discovered by us developers and publishers. Thank you for taking part in the testing!