
After a long hiatus, I have returned to finish what I began with Hunt the Muglump. For the foreseeable future I will be continuing to make iterative improvements on this game. Why? Because! I can! And I must. Until now, Hunt the Muglump never truly captured what I envisioned for it. But now with this new update, I am happy to say that Hunt the Muglump is a product that I can feel truly proud of and it is my truest hope that you will enjoy it to. From the brand new SNES era pixel graphics that want to reach out and slap you in the face to the amazing new digital soundtrack composed by my incredible brother, Hunt the Muglump is a great game to pick up any time whether you have just a few minutes to kill or hours of free time.
Here is a list of the updates included in this release:
All this of course is only the beginning. I have a roadmap for enhancements that I will be bringing to make Hunt the Muglump a top tier retro-inspired gaming experience. Up next I will be revamping the User interface (menus, etc) along with the reimagining the control layout to be a little more intuitive. During this process I will also be introducing an in-game playable tutorial.
After that I can take Hunt the Muglump in many different directions and much of it will depend on user feedback, but right now the plan is to begin work on new modes of gameplay such as an Adventure/Story mode, a Tower Defense Mode, Muglump mode, and more!
So it is with great pride and pleasure that I unveil the newly repolished Hunt the Muglump to you and it is my sincere hope that it will bring a smile to your face. Thank you for your support.