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The BurstNewsAttention all agents!
Community

Attention all agents!

The Burst · published 25 Jul 2024, 18:00 UTC

All newsPlayers around this dateRead on Steam

Greetings operatives. We are faced with yet another noteworthy threat. This time its the...

Boomboys

Once simple workers, miners and engineers, who came during the First Settling of the planet, now — mutants suffering from radiation...

- It’s gonna blow! Hands off da smokey! Blow out leaky waste before it booms!
- The leak is top, stinks like shit, but still top. Mixed it myself. Ain’t gonna boom! For sure! Look!
That is an overheard conversation between two boom-engineers. Unfortunately, the recording ends there. Unfortunately, we lost contact with our agent.

Once again, you will need some information on this gang. Here is an excerpt from our archive:

This technocrat faction is loyal to the Agreement with the UCE. Boomboys send most of the chemicals and explosives up the space bridges. Most of their new "recruits" are engineers, artillery experts, sappers, scientists, chemists — all sorts of war criminals and/or frauds, traitors who made a deal with the tribunal to escape execution. They are cautious around strangers and aren’t known for having a friendly attitude.

Now some entries on their hierarchy:

  • Techpresidents — twin brothers, who held the manufacturing presidium office before the war. They survived the blast in their bunker with the help of cryostasis.
  • Obercurators — serve as mayors and overseers for settlements, but unlike simple curators can command troops.
  • Techkillers — top-ranking States of Progress military officials. They wield heavily modified weapons and upgraded armor.
  • Curators — traders and merchants managing mines, small settlements or factory departments. Former engineers, scientists, foremen.
  • Boomboys — The best of them have several Boombangs to command.
  • Boombangs — Unhinged. Extremely volatile.

That is all, agent. Good luck.

https://store.steampowered.com/app/2073880/The_Burst/


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