Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
UnReal WorldNewsVersion 3.84 hotfix patch 2 released
Game update

Version 3.84 hotfix patch 2 released

UnReal World · published 17 May 2024, 17:02 UTC · build 14404673

All newsPlayers around this dateRead on Steam

A small patch has been released to fix a few issues as follows:

Version 3.84.2

** Saved characters from version 3.80-> are compatible with this version. **

- fixed: pausable crafting item duplication

In some conditions when you finished crafting an item the work in progress item still remained on the ground.

- fixed: using TEXTILECRAFT skill displaying corrupt "Command:" prompt, eg. TEXTILECRAFTNETMAKING

- changed: Staff item type and role

Staves are now classified as timber type items rather than weapons, and considered mostly as raw material for crafting and construction purposes.
There are no changes to staff making. They are made from slender tree trunks by delimbing and debarking the trunk and cutting it to suitable lengths. A common staff is thought of being about two meters in length with a diameter that fits nicely in one's hand.

MIGRATION NOTICE: Weapon type staves obtained in previous versions do work in crafting the same way as the current version staves.

- updated: STAFF game encyclopedia (F1) entry

------------------------------------------------------------

Cheers! ːurw_sageː

More from UnReal World

Other announcements

All news
Community31 Aug 2026PvE Survival Crafting FestWe are ever so proud and pleased to be part of the PvE Survival Crafting Fest ! This is a sale and a fest that really hits the spot for UnReal World . And with our deepest discount ever, we’re making sure there’s no price versus player issue. ;) So feel very welcome into the Far North, new adventurers. I'll get you into mood with two stories. UnReal World Trudging through the coniferous woods i…Community10 Aug 2026Coder-Gatherer status updateEarly autumn marks the peak of the foraging season in Finland, and being a coder-gatherer by nature, I've find myself quite busy both inside and outside the development chambers. So, here comes a small status update to let you know that blueberries and chanterelles are emerging in harmony alongside lines of clothmaking code, but the former have been the priority for the past few weeks. I'll tre…Community10 May 2026Summer and cloth garments approachingHey hey, it's springtime already! Version 3.88 was released month and a half ago and newly added clothcrafting has proven nicely stable. Keep on crafting in the free world! Development focus has remained in clothmaking additions, and for the upcoming version crafting cloth garments is the main thing on the table. It's been a lot of silent work, but now it's time for a little update of a big thi…