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Aces and AdventuresNewsPatch Notes 1.1
Game update

Patch Notes 1.1

Aces and Adventures · published 17 Apr 2023, 15:55 UTC · build 11012001

All newsPlayers around this dateRead on Steam
  • New game mode Invernal Spiral has been added. (More info in update announcement)
  • Added several new pieces of equipment and enemies that can show up in War of the Branches and Invernal Spiral modes.
  • Several minor balance changes across all classes. (More Details Below)
  • Pause Menu can now be accessed via clicking the Gear Icon on the top right corner of the screen. Gear Icon can be hidden via Game Options.
  • Added option to go back after selecting an item to purchase from the Merchant.
  • Added button to view all of the selected character’s level up traits in the Deck Editor.
  • Added button to view abilities you have not yet unlocked for the selected character in the Deck Editor.
  • You can now click on the top card of the adventure discard pile to view all cards in the pile.
  • Boss Encounter nodes will now show a preview of which boss you will face.
  • You can now right click on a character card to view all level up traits for that character. Traits which are not yet unlocked will have their images desaturated.
  • The Foliage Quality video option will now disable trees as well when set to “Off”. This should significantly improve performance in the forest environment for low end machines.
  • Abilities which change turn order positions will now properly show potential damage accounting for turn order changes that would occur.
  • Fixed bug which did not clear potential damage on mouse exit for abilities which could target multiple enemies with repeat targeting allowed.
  • Ability Balance Changes
  • Vlad's Daggers
    • Max Health Removed
    • Added 1/2 Health Condition
    • Cost Adjusted to 1 Attack

  • Stalk 0, 1, 2 (costs adjusted)

    • 0 = Black
    • 1 = Club
    • 2 = Club Black

  • Raven Wing Clips

    • No longer triggers off passive abilities like Opportunity.

  • Murciela (Elite)

    • Added 1 Heart to cost (Heart HP)

  • Quick Draw

    • Instead of drawing 1 card after using an ability, draws cards equal to Black cards used when casting an ability.

  • Headhunter

    • Now doubles combat damage per Face Card in your standard combat hand.

  • Spacing (costs adjusted)

    • 0 = Red
    • 1 = Red
    • 2 = Red Red

  • Conscript +2

    • Fixed bug where the effect could carry over to the following encounter.

  • Wild Bolts (Basic)

    • Reduced to 2 shots
    • Adjusted cost to

  • Mage Armor +1

    • Reduced cost to 2 Diamonds

  • Arcane Aegis

    • +1 Defense

  • Unfettered Jinn

    • +1 Offense

  • Superior Siren Song

    • Should not trigger off hero abilities now

  • Amber

    • Now Async

  • Blaze

    • Now triggers at end of turn

  • Radiance

    • Draws an ability if your combat hand is all the same suit.

More from Aces and Adventures

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