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AetherNewsElemental and Skills Enhancments - Patch 0.3.1 Preview
Community

Elemental and Skills Enhancments - Patch 0.3.1 Preview

Aether · published 16 Mar 2024, 01:30 UTC

All newsPlayers around this dateRead on Steam

Exciting Changes Coming in the Next Update

In the upcoming update, we are introducing major changes aimed at addressing the current linear feel of leveling into an element and the lack of uniqueness in each element's playstyle. To enhance the gaming experience, the following changes will be implemented:

Changes:

  • Players will now choose a single element at the beginning of the game.
  • Unlocking skills outside of the chosen element will no longer be possible.
  • A second element can be unlocked during gameplay.
  • Players will have the ability to switch between their two elements during combat.
  • Each element will now provide access to three unique skills in addition to a basic skill.
  • New passive skills will be introduced.
  • Hybrid skills and passives will be available, requiring a specific combination of elements.
  • Monsters will now have elemental affinities, resulting in varying levels of damage based on the element used against them.

These changes will allow players to experiment with different elemental combinations and create diverse builds. The ability to switch between elements during combat will enable players to adapt to different types of monsters and utilize various elemental synergies, such as freezing or electrocuting adversaries.

With these updates, we aim to provide a more engaging and dynamic gameplay experience, offering players a wider array of strategic possibilities.

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Game update15 Mar 2025Patch 0.3.4 - Gameplay adjustments and audio tuningThis is a small update enhancing playing experience, we've adjusted the camera zoom for a more action RPG feel, and enhanced sound effects to feel less repetitive.In-game event28 Jun 2024Patch 0.3.3 - Visuals Enhancements and Gameplay FeedbackIn this update we focused on improving the games visuals and feedback to have a smoother gameplay experience. Changes: · Updated color scheme to enhance vibrancy and improve differentiation between background and foreground elements. · Improved visual effects feedback when picking up elements and interacting with objects. · Implemented analog controller support for elemental leveling and scroll…In-game event6 Apr 2024Patch 0.3.2 - General RefinementChanges: · Dash now features i-frames to enhance players' ability to dodge bullets. · Elemental Skills now have unique cooldowns, allowing for seamless switching between elements without carrying over the cooldown. · Bosses' health has been reduced, and their attack patterns have been adjusted to increase the frequency of their attacks. · New shrines have been added to provide temporary buffs t…