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Defense BuilderNews2025/6/14 Update
Game update

2025/6/14 Update

Defense Builder · published 14 Jun 2025, 13:30 UTC · build 18867596

All newsPlayers around this dateRead on Steam

1. The tutorial level has been removed. Now the tutorial is embedded in the game and can be set to switch.

2. The modification was moved from the Settings to the level selection interface.

3. In the Roguelike mode, technology points and initial resources are now separate. The initial resources will only increase as the number of levels increases.

4. The ordinary sniper tower is now ground-to-air and air-to-air.

5. The manual operation of the Roguelike mode is now carried out after pressing F to lock the perspective. One lock is for free-angle shooting, and the second lock is for third-person shooting with the left mouse button.

When the second lock occurs, the rolling pulley will change the height of the camera. When you are controlling a unit located in a stack of towers and your field of view is blocked by other units, you may need to increase the field of view.

6. The loading screen now features random tips.

7. Now, when building continuously, you don't need to hold down shift. Just right-click and cancel the building.

There are currently two continuous construction methods. It can be switched in the Settings.

(1) Quick: It's the current effect. Hold down the left mouse button and fill in the nearest area directly. Holding down shift will cause the unit to be filled only at the integer multiple offset position

(2) Neatness: Pressing the mouse will display the model. Moving the mouse will generate multiple models along the line from the first model to the current mouse position. Releasing the mouse will build a line of units. When holding down shift, the direction of the pull line will only be an integer multiple of 45 degrees.

Press and hold the left mouse button while pressing the right mouse button to cancel. The position of the first unit is the buildable position closest to where the mouse is pressed. The relative horizontal offset of the subsequent unit positions must be equal. If the subsequent unit position cannot be built, it will not be generated, and all subsequent units along its extension line will not be generated.

Simply put, in the neat mode, the units you build for a line must be neat.

8. The upgraded construction has now been cancelled, and the three types of units of the same type are now on an equal footing.

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