You can now view your starting Dice Deck before beginning a Run, and the unlock conditions for locked characters are now displayed.
Improved the visibility of tooltips for Relics, Items, Stickers, and Effects. Values and Buff/Debuff effects are now highlighted in different colors.
Japanese: Fixed an issue where some characters were displayed incorrectly due to font and unicode issues (example, 'ミ' appearing as 'ひ', 'ひ' appearing as 'オ'). (Special Thanks to @kagerou01gata)
UI elements that were previously displayed only in English, such as Options, have now been localized for each language.
Added a small image and prompt at the top of the Reward Screen indicating that you must 'Click' each item to acquire it.
Going back from the Dungeon Entrance Elevator now returns you to the Shopping District instead of the Character Selection Lobby.
Character's Max HP and Current HP are now displayed together in the top UI.
Effects of some Relics have been changed.
Bug Fixes
Fixed a bug where effects of Relics or Stickers were applied in duplicate or calculated incorrectly.
Fixed Event bugs.
Known Issues to Fix & Things to Check
Issue where the 'Lowest Price Guarantee Tag' Relic yields the same value as before. (Fixed in the main build, but not applied to the Demo build yet).
Incorrect NPC damage display when both player and enemy have overlapping damage-related Buffs/Debuffs.
Check 'Full House' Relic functionality.
Issue where HP conditions for some Special Abilities do not trigger.
Some calculation bugs with trigger conditions currently under investigation.
Minor features and additional bug fixes not present in the current Demo build will be included in Early Access Build.
Who knows who might be waiting on the 2nd and 3rd floors of the dungeon?
Play the demo and share your feedback, bug reports, and thoughts with us on the forums and our Discord server!
Discord: https://discord.gg/pRmmwHHUjn
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Contact: [email protected]
Presskit: https://drive.google.com/drive/folders/1ecd-TUXYV1J4bPDhg9gb9qmOa6tdZbe5