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Rewind 99News🎬 Rewind 99 - Day 30 Patch Notes
In-game event

🎬 Rewind 99 - Day 30 Patch Notes

Rewind 99 · published 21 Apr 2026, 01:30 UTC · build 22877944

All newsPlayers around this dateRead on Steam

New Features

Video Game Rentals

  • You can now stock your store with 3 different video game consoles, each with a variety of games

  • Video games provide a strong loyalty boost and generate solid revenue

  • Rentals behave like tapes… but no rewinding required

  • More video games are planned for future updates

Scooter + Weapon Racks

  • Create custom displays for your bats and scooters in-store or in storage

  • More weapons are coming next month with the Pier 67 update


Quality of Life Improvements

Store Manager Upgrades

  • Improved filtering to help you manage large inventories (especially after heavy Movie Mixing)

  • You can now see rental prices for tapes and video games directly in the Store Manager

Gameplay & Economy Tweaks

  • Snacks and Toys now grant +1 loyalty per purchase

HUD & UI Improvements

  • Movie Mixing UI now displays your current money on hand

  • Increased compass size to reduce icon clutter

  • Added a “Sell Item” HUD prompt when holding sellable items

  • Added Min/Max buttons to the sell screen for faster bulk selling

  • Improved ceiling dĂ©cor placement UI

  • Added “Add Friend” button to the main menu for easier party invites

World Improvements

  • Tourists now have slightly more visual variety (more coming soon)


Bug Fixes

  • Fixed tapes getting visually stuck in rewind stations

  • Fixed multiple inventory interaction issues

  • Fixed ladder chain stretching in unintended ways

  • Employees no longer charge wages on save/load

  • Fixed various Sloshy Bar edge cases

  • Picking up the Repo Man station now resets his position if he gets stuck

    • (We’re still working on the root cause here)


Ongoing Work: Major Improvements in Progress

We want to be transparent - there are two major areas we’re actively addressing:

  • Late-game performance degradation

  • Employee AI (especially restocking behavior)

We’re currently performing a significant under-the-hood overhaul to tackle both.

Progress update:

  • ~25% complete

  • Development velocity is increasing

Our goal is to have these fully addressed by the RentNet Update (late June) - or sooner if possible.


What’s Next?

Pier 67 Update (Late May Target)

  • New minigames

  • New rewards

  • …and maybe something extra at the casino đź‘€

RentNet Update (Late June Target)

  • Major performance optimizations

  • Full Employee AI overhaul

  • Controller + Steam Deck support

  • First wave of localization (languages TBD)


Final Notes

We’re continuing to expand:

  • Movie Mixing content

  • Store decorations

  • Player cosmetics

As always, your feedback is shaping the direction of Rewind 99- keep it coming.

More from Rewind 99

Other announcements

All news
In-game event1 Sep 2026Rewind 99 Hotfix 1.0.3 - Store Life, Smoother 🎬Before I get into the patch notes, I want to take a moment to talk to you as people, not just give "developer speak". The launch of Rewind 99 1.0 did not land the way I anticipated or hoped. I know many of you have run into frustrating bugs, performance problems, and issues that have gotten in the way of simply enjoying the game. I'm really sorry for that. I love Rewind 99, and it genuinely hur…Game update29 Aug 2026Hotfix 1.0.1 - Navigation, Save/Load & Checkout FixesNew Features Settings · Toggle Sprint - Added a new Controls option to switch sprint between hold and toggle. · Invert Mouse Wheel - Added a new Controls option to invert scroll direction for the quick-use cycle, roulette chip selection, and poker ante denomination. Store · Gondola SKU plaques - You can now manually clear the assigned item from an empty shelf. Quality of Life · Increased auto-p…Game update27 Aug 2026UPDATE v1.0.00 - Hotfix #1Hey everyone! We will be busy all day pushing out hotfixes based on what were seeing, as well as what you share on Steam + Discord. Got our first batch of work below: Employees - Employees no longer try to restock shelves from storage areas. - Fixed employees not picking up their tasks right after being hired. - Employees now recover unload orders that were getting stuck behind storage. - Emplo…