
Welcome to the quarterly update for AppGameKit Studio.
The build is slightly delayed from its intended release date of 12th December due to a code signing issue, but we managed to get it out before Christmas!
This update focuses on a new way to code AppGameKit Studio with Visual Studio CODE and a range of important bug fixes.
Visual Studio CODE
We've created an extension for Visual Studio CODE that lets you edit, compile, broadcast and run your AppGameKit projects. This early Alpha version is available to anyone to try and we'd like to hear your feedback on it. Please post your experiences into this forum thread.
The VSCode extension can be installed using the "vsix" file located in the VSCode folder in your AppGameKit Studio install folder. Then in the extension settings set the AppGameKit Path setting to the folder where you installed AppGameKit Studio. E.g. "C:\Program Files\AGK Studio".
You can use the same shortcuts F5 (Run), F6 (Broadcast), F7 (Compile), and F8 (Debug) as the original AppGameKit IDE, however the debug option currently only runs the app, it does not provide any debugging features yet.
We intend to publish the VSCode extension to the market place in the near future.
Bug Fixes and changes
Merry Christmas to you all and see you soon in 2023!