Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
DunebornNewsDuneBorn Devlog: Preparing for the Playtest
In-game event

DuneBorn Devlog: Preparing for the Playtest

Duneborn · published 14 Jul 2025, 07:01 UTC

All newsPlayers around this dateRead on Steam

We are going through an intensive week of bug fixing and feature implementations, working hard to make sure the playtest experience is as smooth and enjoyable as possible.

Today, I ran some internal tests on a dedicated server with a stable build, and I’m already seeing much better performance compared to the early tests a few months ago. We’re getting closer and closer to opening access to the playtest! ⚙️🎮

There are still a few more days of bug fixing 🐛 and feature polishing ahead, but I’m expecting this phase to last no more than about a week.

I want to sincerely thank all the players who signed up for the playtest and have been supporting the project on Discord. Some have even volunteered to help however they can — and that’s just incredible. I’m deeply grateful for all the energy and dedication from the community! 💛

The waitlist for the playtest keeps growing, and I’m aware we might not have enough servers for everyone at first. But don’t worry: there’s a plan B ready to make sure no one misses out on the adventure waiting in the dunes. 🏜️

See you after the dust settles!
Cheers!

👉 Join our Discord community

More from Duneborn

Other announcements

All news
Major update30 Jun 2026Major Vehicle Customization Update + Official RoadmapQUICK SUMMARY In this update: · DuneBorn receives a major vehicle customization system. · Multiplayer has been updated to P2P, with support for extraction maps with up to 6 players. · The project has been updated to a newer engine version. · Save game optimization and general game optimization have been added to support the new P2P multiplayer structure. · Several fixes, quality-of-life improve…Major update28 Jun 2026DuneBorn Major Update & Roadmap Coming SoonHi everyone, A major update for DuneBorn is currently in its final stage of testing before being sent to Steam, and it is planned to arrive in the next few days. Together with this update, I will also be sharing the official DuneBorn roadmap, showing the current direction of the project and which areas of the game will be expanded next. The project has been quieter than it should have been, but…In-game event8 Feb 2026Update 1.0.2 — Post-Launch Improvements🔧 Update 1.0.2 — Post-Launch Improvements First of all, thank you to everyone in the community for the reports, suggestions, and detailed feedback since launch. This update addresses several reported issues, introduces new systems, and improves overall balance and stability. This is only part of the list of pending improvements , and new updates will continue to arrive over time. All feedback…