Thank you for trying out Gridfall during Next Fest! :)
Here are some tweaks, additions and bug fixes based on the feedback and reports of late!
Lowered Default Sound values;
Removed some "Locked in Demo" texts, for the sake of reducing confusion;
Adjusted Text margins in some Main Menu areas;
Added Unit type to Army View menu;
Changed ambiguous wording in Archers and Charge BT;
Implemented "See Grid" button;
Re-worded "Dismiss" -> "Discard;
Game now runs in the background;
Cards that said "Front Tile" now say "Top Tile";
Implemented Tile Effect preview when a tile is targeted by the enemy;
Clarified wording on Time Warp and Hard Work BTs;
Tactics now pop out when they're used;
Fixed "Resource Allocation" bug that would cause UI to update but to have no real effect;
Fixed bug where a Unit's preview would appear below another Unit's Hardened visuals;