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Castle WarNewsMajor update
Major update

Major update

Castle War · published 22 Nov 2025, 16:33 UTC · build 19420324

All newsPlayers around this dateRead on Steam

After some downtime, we’ve poured fresh energy and care into our free RTS project. Castle War began as a practice experiment, but it has grown thanks to the support of players like you.

If you enjoy the game or want to help a small indie studio take the next step, please consider adding our first commercial title, Nemorsys, to your Steam wishlist. Your support means the world to us and helps us keep creating.

New Game Mode: Solo Survival

  • Solo mode now features endless enemy spawns.

  • The longer you survive, the higher your placement on the final leaderboard.

  • Your leaderboard rank is revealed upon death—how long can you last?

New Features

  • Base Healing: Units can now be healed near the main base for 50 Magick Points.

  • Cannon Upgrade: Cannons can now fire their Grape Shot ability freely, unleashing devastating close-range attacks.

AI Improvements

  • Units will now attack walls when no valid path is available, adding strategic depth to defenses.

Quality of Life Enhancements

  • Wall snapping is now more intuitive—walls connect more smoothly with one another.

  • The last wall orientation is now remembered when closing the build window.

  • You can now place walls over forest terrain, making construction easier in dense areas.

Steam Achievements

  • We've added over 20 new Steam achievements! Challenge yourself and claim them all.

Leaderboard Expansion

  • Compare your survival run with players from around the world.

  • Rankings are shown after each solo session to see where you stand.

Bug Fixes

  • Fixed a major bug that prevented players from selecting units.

  • Addressed screen resolution issues on certain setups.

  • Resolved crash bugs that occurred when trying to return to the main menu.

More from Castle War

Other announcements

All news
Game update22 May 2023UpdateMinimap Arrow to show incoming waves direction (solo player) Bug fix : - Fix camera starting position (Multiplayer) - Unit keep attacking after attack target has been set - Building placement no longer require to keep the left mouse button pushedIn-game event15 May 2023Solo Player AddedPlayer can now play alone vs waves of enemies Bug fix : -Fix a bug with units stop autoattacking when they had a target. - The mouse overlay now displays if a unit will attack or move Added a cancel button to cancel unit productionGame update29 Apr 2023Bug FixBug fix : -fix a bug where the mouse size was affected by the screen resolution -fix a bug where the movement and attack icon appeared for one forame before it was moved -bug fix attempt to prevent all unit to stay selected on some computer/ screen resolution -unit movement now stop more fluidly -fix a bug where the canon death animation wasn't playing properly