Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Enotria: The Last SongNewsEnotria: The Last Song - Gamescom 2024 Trailer
Community

Enotria: The Last Song - Gamescom 2024 Trailer

Enotria: The Last Song · published 21 Aug 2024, 14:50 UTC

All newsPlayers around this dateRead on Steam

Hello, Maskless One!

Enjoy the new trailer for the upcoming title Enotria: The Last Song, and become the Mask of Change when the game launches on September 19th. The gameplay trailer, offering a fresh look at combat, was released during Gamescom and the new game's lore and the inspirations that helped shape it were revealed for the occasion. Check out the video and read more below!

Watch on YouTube

Falesia Magna Region and Boss Giangurgolo 

Inspired heavily by the Etruscan civilization, Falesia Magna serves a role akin to that of the Roman Empire in the history of Enotria. This region pulls from Etruscan and Roman architecture, lore, and customs, and is a powerful ancient empire. Additionally, the Giangurgolo boss design blends elements of theatrical masks and mythical creatures, such as the Chimera of Arezzo, an iconic Etruscan bronze statue – both of which further enrich the cultural significance of Falesia Magna.

Players who want to stay up to date with Enotria: The Last Song after wishlisting the game, can check out the official website

join the official

Discord
SubReddit

and follow the game on

Twitter/X
YouTube
TikTok
Instagram
Facebook

More from Enotria: The Last Song

Other announcements

All news
In-game event16 Sep 2026Enotria: The Last Song - Update 1.011 is LIVE!Greetings, Maskless Ones! Update 1.011 is live, tightening masks, encounters, and the sunlit world around you. Mask & Combat Fixes · Zealot Mask: fixed the Sanctum Guardian mask not properly protecting you from the first instance of lethal damage · Colossus Mask: fixed the Awakened block against light hit reactions not triggering correctly · Lines Damage Reduction: fixed certain Lines increasin…In-game event23 Jul 2026Enotria: The Last Song - Update 1.010 is LIVE!Greetings, Maskless Ones! We have introduced new safeguards to protect your progress through the stage and ensure your performance never falters due to unexpected interruptions. Patch Notes · Added a backup and restore feature for save files · Last checkpoint backups are now created when the player rests at any checkpoint · Last session backups are now created when the player returns to the mai…In-game event31 Mar 2026Enotria: The Last Song - Update 1.009 is LIVE!Greetings, Maskless Ones! The eternal play grows ever more refined. We’ve addressed several issues to ensure smoother progression, better combat flow, and a cleaner stage for your adventures. Patch Notes · Fixed an issue where some enemies’ area walls were not disappearing properly, blocking the player’s progression · Fixed an issue where some enemies stopped fighting during combat after receiv…