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Among Us 3D: VRNews11.20.2025 | Patch Notes
Game update

11.20.2025 | Patch Notes

Among Us 3D: VR · published 20 Nov 2025, 18:00 UTC

All newsPlayers around this dateRead on Steam

SEASONAL SHIFTING

It's time to put away the Bone Bash decor and begin preparations for the new year ahead. This season's cosmetics offerings embrace the variety of the season: from cool, chill vibes of a Polus Point snow flurry to the edgy, extreme drive of an Impostor in Electrical.

  • The Skeld II is back to normal and no longer extra spooky.

  • New Limited Time Bundles available in the Store!

  • The Hat Pack: Festive Favorites hats are now available individually in the Store.

  • Preparing minimaps and devices for the Tracker (new Role!), coming December 4, 2025!

MODERATION REFINEMENTS

Phase Two of our Moderation refinement was been implemented.

  • Additional options have been added regarding lobby creation/hosting and player moderation

You can click here to read more detailed information about these adjustments.

FIXES AND IMPROVEMENTS

  • Engineers can now vent immediately in a round.

  • Optimized some Skeld geometry.

  • Updated Skeld lightmaps to be more detailed.

  • Optimized Polus Skybox.

  • Removing unused shader prewarming on scene loads.

  • Fixed some audio in the advanced match settings.

  • Fixed eyes on Fish Fingers Hands being influenced by world space.

  • Fixed Candy Corn Hands' skinning between thumb and index fingers.

  • Fixed some audio for empty garbage and download data tasks.

  • Fixed some instances where the Guardian Angel shield could be seen when it shouldn't be.

  • Task icons on the minimap can now be hovered after the first round.

  • Updated minimap visuals of blocked off rooms for Tag on Polus Point.

  • Fixed Zap / Guard Powerups sometimes not being cleared when used.

  • Spectators who leave a match will no longer show a visible poof.

  • Potential fix for crash while leaving a game during voting.

  • Updated Localization.

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