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Neverway PrologueNewsOver 300,000 of you!
Community

Over 300,000 of you!

Neverway Prologue · published 13 Nov 2025, 19:43 UTC

All newsPlayers around this dateRead on Steam

We want to sincerely THANK YOU for over 300k wishlists on Neverway! This game is filled with things we've always loved in other games (and honestly in movies, manga, pretty much any media) and working on it has been a really fun journey for everyone on the team.


Pedro did another super cool drawing of Fiona with ??? to thank everyone!

Game development is, indeed, very hard, but seeing the results (both in the game and with everyone's support) makes us forget about all the hard parts.

Anyway, we really can't wait to show more of the game!!! We really appreciate all your trust in our small team.

See you soon!
🩸 Coldblood Inc. team

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Community20 Aug 2026Release update and a peek into developmentHello everyone, We’ve been hard at work on Neverway, but we’ve made the difficult decision to shift the release date to 2027. Our process has always been about understanding what you, as a player, are feeling when you play the game and making sure that aligns with the story. Seeing how the prologue resonated with so many of you, along with internal playtests, inspired us on how the later parts…Community27 Apr 2026Over half a million wishlists!So Neverway just crossed over 500k wishlists on Steam.....!!!! This is such an insane milestone. When we started working on Neverway, we never dreamed that our game would connect with so many people. It's incredibly motivating to see that all of you are enjoying this world we created. We'd also like to thank everyone who played the prologue. We are not able to reply to every comment, but we do…Game update20 Apr 2026Prologue patch 4 is here!It's been a week, and we're back with yet more random fixes! macOS: - Improved crash reporting on macOS. This won't address the few crashes that were reported (yet!!), but it'll help us investigate them going forward. Crashes: - Possibly addressed a crash when resizing the window to a very small size (?) with "snap" resolution. Bugs: - Support rebinding IJKL keys for movement - Your deep cut is…