Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Standable: Full Body EstimationNewsPatch Notes for May 14 (v1.1)
Game update

Patch Notes for May 14 (v1.1)

Standable: Full Body Estimation · published 15 May 2023, 04:36 UTC · build 11231424

All newsPlayers around this dateRead on Steam

Additions

• Rotating logic breakthrough!
- While working on the small bugs I accidentally came across a huge issue with my code. After a simple variable change, now turning around is much more natural! This also fixes most cases of the legs randomly crossing. v1.1 feels so much more natural to "puppet"!

• Calibration message - Calibration notification when in calibration mode (For VRChat make sure to set tracker visualization to "system" in to see it in-game)

• Improved laying pose - Much more natural laying/prone look (requires to set "lock all" in VRChat settings)

• Slightly improved sitting pose - Not as scrunched as before 🤷‍♂️

• Selectively disable trackers - while you wait for a proper UI in v2.0 you can disable specific tracker points by changing the sfbe_settings.txt located in the sfbe plugin's folder*

————————————————————

Changes

• Set floor level change - To set the floor level now only needs you to be 4 foot (120 cm) away from the controllers (still have to be set close to each other) instead of above the controllers

• Knees and Elbows - Knees and elbows pulled in some more to be more obvious what they are

• Starts in calibration mode - Opening SteamVR automatically starts SFBE in calibration mode

• Updated executable - The sfbe.exe (previously launch_steamvr.exe) executable now launches automatically with SteamVR (and thus allows for a proper playtime counter!)

————————————————————

Bug Fixes

• Fixed Vive wand support issue (HTC Vive users rejoice!)

• Steam now tracks your playtime using Standable

More from Standable: Full Body Estimation

Other announcements

All news
Game update19 Jul 2026Standable v3.0.4 Patch NotesNew Standable Website A full rewrite of the Standable Documentation Website! StandableVR.com is now the go-to place for anything Standable, including Quick Start guides, explanations of more advanced systems like Mixed Tracking and Custom Poses, more in-depth setting explanations, frequently asked questions, and help with common issues. And the biggest change.. A SEARCH BAR! Any feedback on the…Game update14 Mar 2026Standable v3.0.3 Patch NotesA mini-patch to fix some important developer-side issues. Minor Laying Estimation change - Torso laying rotation now prioritizes head rotation over hand rotation in specific cases (helps torso not get stuck laying on side when hands are to one side) Bug Fixes - Fixed issue where Mixed Tracking offset calibration wouldn't properly ignore calibrating offsets for lost tracking or disabled devices.…Game update20 Dec 2025Standable v3.0.2 Patch NotesStandable v3.0.2 Bug Fix Patch is now live! Hopefully to help the issues that arose from v3.0.1. v3.0.2 Patch Notes Added "Sync Standable Floor to SteamVR" SteamVR floor now updates to match Standable's floor, ensuring the floors are always aligned. For now it requires the StandableUI to be open, but this won't be a requirement in the future. This feature can be disabled in the "Calibration" se…