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Deadzone: RogueNewsMore Fixes Based on Feedback
Game update

More Fixes Based on Feedback

Deadzone: Rogue · published 18 Aug 2025, 22:22 UTC

All newsPlayers around this dateRead on Steam

Patch Notes: Version 1.0.0.10

Updates


- Crossfire is no longer required for the "Hardcore to the Max" and "Death Incarnate" achievements
- The mission select menu is now navigable with the D-Pad for Gamepad.

Fixes


- Fixed an issue where the comparison tooltip would not show in the fabricator.
- Fixed an issue where the Siphon boss’s multi-laser attack was sometimes perpendicular instead of pointed at the ground.
- Fixed an issue where the Admiral mini boss would not spawn in the middle of the room in Nightmare Spearhead.
- Fixed an issue where players could get softlocked if a party member disconnected while a leech is attached to them.
- Fixed an issue where Companion bots couldn’t hit certain bots.
- Fixed an issue where Companion bots would randomly die.
- Fixed the Deadeye hit react not working
- Fixed an issue where the minigun would sometimes not spin up.
- Fixed an issue where CTAs would not clear from the Threats tab in the Stats viewer.
- Fixed an issue where the EULA could not be accepted when attempting to log in through the multiplayer menu.
- Fixed an issue where if the player started the game with a gamepad, the first time difficulty select would show the wrong description.

Known Issue


- Doors will open immediately after finishing an encounter.

Thanks everyone for your feedback and support, keep it coming and have fun!
Prophecy Team

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