Hey everyone! Just thought I'd post a quick little update on the development and state of Gridle seeing as the game is now 2 months away from release. Some of the major new features and changes that I've been working on lately is:
Runes
Each new rebirth you do in Gridle can now be vastly different in the way you play with the new addition of runes! Runes are unlocked when you rebirth if you meet each specific runes unlock criteria (usually related to what effect the rune has) and can be equipped before starting a new run. To equip a rune, you need to unlock rune slots trough rebirth knowledge. A maximum of 5 runes can be equipped at a time
Desktop mode
Finally! Gridle will be playable as a transparent small window at the bottom of your screen. This means you can manage your party even while doing other tasks on your device! Desktop mode also has support for separate settings, meaning you can for instance have desktop mode be on mute while the "normal mode" has audio.
Party orb & Minigames
This feature has been in the game since before the Demo was released but it wasn't ready to be played at that time. Party orbs will appear after a certain number of hours and are used to permanently buff one class, once a class has had at least one party orb applied, a minigame correlating to them will be unlocked. Minigames are currently the only way of obtaining support classes in Gridle.
Full OST Complete
The full OST of the game is now complete. It's been composed by the super talented Falconshield and I can't wait for you all to hear it!
Steamdeck & Controller support
I've been investing some time in getting the game fully playable on a controller as well as on the Steamdeck. There's still some parts to be done here but in it's current state, Gridle is 90% playable on a controller and 100% playable on Steamdeck (although there's definitely some polish needed here)
Thanks for reading, and don't forget to Wishlist the game!