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IronsandNewsDevlog News
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Devlog News

Ironsand · published 30 Oct 2025, 16:48 UTC

All newsPlayers around this dateRead on Steam

We've done a lot of work in two main areas: improving the impact of shooting and more narrative elements

Changelog:

  • Redesigned enemy shooting - now projectiles are slow and bright

  • Redesigned player shooting - sounds, hit and kill effects

  • New spawn effect for opponents in open areas

  • Improved the sounds of weapons, explosions, etc.

  • Improved decorations in the first map

More from Ironsand

Other announcements

All news
In-game event1 Sep 2026Long-eared Revenge UpdateA new update is now live with additional gameplay improvements and new features This update includes: · Added the ability to play as Long-eared after knock, until your teammates revive you · Added expanded starting settings, giving you more control before beginning a run · When choosing a special elemental damage upgrade, you can now see icons for the weapons in your loadout that support that e…Community31 Aug 2026Hotfix-8: Minimap and Uzi ReworkAnother hotfix is now live with gameplay changes, stability improvements, and new quality-of-life features This update includes: · Added a minimap · Reworked the Uzi to use a heat-based system · Added stronger camera recoil for high-powered weapons to make shooting feel more impactful · You can now continue a co-op run solo if you disconnect or crash during the session · Fixed an issue with the…Community28 Aug 2026Hotfix-7: Optimization UpdateToday’s update is focused on performance improvements and optimization, along with a couple of achievement fixes This update includes: · Optimized grenade effects · UI performance optimization · Optimized the Lobby and Tutorial scenes · Fixed the achievement for completing a run with all modifiers · Removed the “Got your Back” achievement We’re continuing to optimize IRONSAND and improve perfor…