Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
RunicNewsUpdate 0.14 - Varius bugfixes, new spell colour & accessibility!
Game update

Update 0.14 - Varius bugfixes, new spell colour & accessibility!

Runic · published 15 Oct 2022, 15:20 UTC · build 9728674

All newsPlayers around this dateRead on Steam

Not in my wildest dreams had I imagined that this many people would be playing Runic after just two weeks.

The game has gotten to the point where most of the bugs people are experiencing are very situational and often impossible for me to reproduce.
I'll do my best to address these issues, but fixes might not actually work, and being a single developer with another full time job, it might occasionally be quite a while between updates.

That said, I love all the constructive feedback you guys are giving and I cannot wait to get Runic to a point where I can start focusing more on new content rather than the endless fight against bugs!

• Player spells are now a purple-pinkish colour. Hopefully this makes it a bit easier to see what is going on.

• The issues people were experiencing with Aura's and the Torch trinket should hopefully be fixed. This is one I struggled to reproduce, so let me know if you still experience issues.

• Fixed a bug causing Mirror Shard & Necromancer's Hand to stop working.

• Fixed a bug causing some of the enemy projectiles to look like player projectiles.

• Some people weren't given the option to select their initial focus rune. This has hopefully been fixed now, but I was not able to reproduce the bug, so I'd love to know if anyone who had the issue can now play.

• Steam Cloud Sync should now work properly. You might need to launch the game on the device you have progressed on to upload your current state.

• Added options to turn off the screen shake effects when casting a spell and taking damage.

• Added a brightness slider to allow poorly sighted people a chance to see enemies further away.

More from Runic

Other announcements

All news
Game update1 Jan 2024An update on the status of Runic SurvivorHi, As many of you probably know, Runic Survivor has been in early access since it's release about a year ago. When I released the game I had plans to expand on it, but shortly after it's release, I suddenly found myself in a new career (Runic was not enough to pay the bills) and a few other life-events happened at the same time, and Runic took a back seat. As time passed, the pressure of not h…Game update2 Nov 2022Update 0.16Hello again! This update is yet another small bug-fixing and optimization update. I had originally intended for this update to include new runes, as well as an endless mode, but those inclusions have been pushed to next update. • Summons should now be more consistent in their target selection. • Optimized the summon spell. • Remnants of the Destroyer will no longer kill bosses. • Limited how ma…Game update16 Oct 2022Update 0.15 - BugfixesThanks for the feedback on the last update! On top of the fixes listed below, I implemented a small change in how the code handles the Torch trinket. Hopefully it helps with some of the issues people have been having, but since I still struggle to reproduce that bug on my own setup, I can't guarantee that is has removed the issues. Fixes • Fixed damage numbers not showing up on subsequent round…