Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Die in the Dungeon - Supporter PackNews[Updated Roadmap] - All that's coming to Die in the Dungeon!
Community

[Updated Roadmap] - All that's coming to Die in the Dungeon!

Die in the Dungeon - Supporter Pack · published 24 Nov 2025, 16:45 UTC

All newsPlayers around this dateRead on Steam

Hello everyone!

The second Frog Reporter devblog is finally here! 🎤🐸

This time, the Frog Reporter goes over the biggest updates since the last video and shares a few sneak peeks of what's coming to the game. Watch it here:

And for those of you who prefer reading, here’s a condensed recap of the video:

🛠️ LATEST FEATURES

  • Title Cards. Each new area now has its own illustrated title card to make every step of the journey feel more special.

  • Endless Mode. A new game mode where you start from Floor 1 and see how far you can go. You can jump into Endless right away or continue a strong run into it, similar to the Origins/CLASSIC experience.

  • Multi-type Dice. New dice that combine two different types in one, opening up some very silly (and very strong) combos.

  • Elite Enemies. Special encounters with tougher versions of familiar foes that change the pace of runs and test your builds.

  • Run History. A new menu where you can review past runs, including dice, relics, and stats. Perfect for sharing busted builds and high scores.

  • Battle UI Refresh. A cleaner battle interface that makes it easier to read player/enemy status and plan your turns.

  • Bestiary. A new Codex section where you can check detailed information and lore for every enemy in the game.

  • Controller Support. You can now play the whole game comfortably with a controller.

👀 SNEAK PEEKS

  • New Events! Events will be the focus of an upcoming update. We’re adding a new dice-based mechanic and revisiting existing events to make them more impactful during runs!

  • Steam Deck verified! We’re working on improving the Steam Deck experience, including larger UI text, clearer fonts and other accessibility tweaks, to make playing on the go as smooth as possible!

  • New Elite Enemies! Beetball and Red Hood were just the beginning... New elites are coming to all areas, including a long-rumored dragonfly hoarding a suspicious amount of treasure!

  • New Character! Rumors of a teal-shaded frog are spreading through the Dungeon. Are they connected to our heroes? To "the incident"? Time (and dice) will tell.

  • True Ending, Secrets and more! Was the Mosquito Duke truly defeated? Why were the insects corrupted? What is the real purpose of Nerotin? Who is Cinder looking for in the dungeon? Do frogs know how to solve fractions?

    Many of these questions will finally get explored in future updates (maybe not the fractions one...)

🗓️ UPDATED ROADMAP

We've also updated our public roadmap to reflect recently completed features and to outline clearer milestones for what’s coming to Die in the Dungeon in 2025 and 2026.

See the new roadmap here:

● ● ●

That’s all for today!

Thanks so much for your support during this year! Our small team will keep working hard to make Die in the Dungeon the best game it can be!

Thank you for playing! 🐸💚

- the ATICO team

More from Die in the Dungeon - Supporter Pack

Other announcements

All news
Game update18 Aug 2026Hotfix: New Version 5.1.1 (119.0f2)Hi everyone! Just a quick hotfix to address some of the most common issues from the latest update . Thank you for your feedback :) Full Changelog: · Modified Regen modifier to not reduce value on Turn 1. · Modified Simple Bridge spawn rate (slightly reduced). · Fixed softlock when resuming certain old savefiles. · Fixed incorrect icons being rendered during events after Bridge tiles. · Fixed di…Major update12 Aug 2026Post-launch Update: New Map and... Bridges!?Surprise!✨ The dungeon has a few new surprises waiting for you in this free update , including: new content , a big discount and even a very tasty plushie ! 🗺️ Map Redesign and Bridge Tiles! The map is finally getting a new coat of paint, along with improved clarity and more breathing room for all icons. We updated both the map itself and its tiles , including some very cute new icons for all…Game update16 Jun 2026Hotfix: New Version 5.0.6 (118.1f5)Hi everyone! Looks like an error was introduced in yesterday's build, preventing achievements and Supporter Pack skins from working correctly in-game. This should now be fixed with this update, sorry for the issue! ⚠️ If you want to restore already completed achievements, please go to Settings > Gameplay and press "Refresh Achievements" . Full Changelog: · Fixed achievements not working correct…