
Patch 1.06 is here with a variety of fixes, corrections, and adjustments. We've also got an update on:
Merch!
Over 700(!) of you filled out our merch interest survey, and thanks to that we’re happy to announce that we’ve started to work on exactly what you’ve asked for, loud and clear:
Acrylic Charms!
Stay tuned in the coming weeks for updates about specifications, availability and where you’ll be able to purchase them.
Our team’s focus remains firmly on releasing Episodes 2-5 as quickly and in as high-quality a state as possible, but if the charms go well, we’ll be able to look at producing a greater variety of merchandise for of the Devil.
Patch Notes
Optimization and Performance
- Compressed the size (in memory) of some outlier sprites and textures.
Gameplay:
- Fixed an issue where the Enter/Return key could be used to choose the first available choice.
- Adjusted the description for, and the dialogue surrounding the introduction of, a key piece of evidence during the crime scene investigation in Episode 1.
- Added a failsafe that will award the Episode 1 Highroller Exclusive Charm on Startup if the player has the “Cutthroat Industry” Achievement but the charm had previously failed to unlock properly.
- Fixed an issue where the game may have waited for additional input in between choosing to CALL on a line of dialogue and displaying the cards you have to choose from.
Scripting:
- Addressed a variety of grammar and spelling errors.
- Fixed an issue where the wrong name for an item
UI and Display:
- Fixed an issue where the cost to unlock the Rose Gold phone case color was listed as 5 instead of 20.
- Fixed an issue where the total possible evidence collected in Episode 1 could be summed incorrectly (Display Issue Only).
- Fixed an issue where certain elements of the UI could animate incorrectly when viewing Evidence or Profiles.
- Fixed an issue where certain elements of the Phone could clip into UI elements unintentionally while viewing Evidence or Profiles.
- Fixed an issue where the Dialogue textbox visibility could fail to change properly when switching between the Phone Menu, the Backlog, and normal gameplay.
- Reduced the length of helper text on certain choice Cards to improve readability.
- Fixed an issue where the “Court is in session” reminder text preventing players from loading a save while in the courtroom could be seen on a Highroller save while playing on a non-highroller save under certain circumstances.
Environments:
- Adjusted the brightness of the Court Lobby at different times of day.
- Fixed an issue where certain 3D objects in the courtroom were clipping unintentionally.
- Fixed an issue where certain animated elements in the courtroom were looping improperly.
Improvements and Quality of Life features we're looking into for future patches:
- Additional keyboard shortcuts for navigating to Evidence, Profiles, Settings, etc.
- More robust support for Steam Deck and other controller setups.
- Accessibility features that adjust the font(s) used in-game.
As always, thank you all for playing, thank you for providing feedback, and thank you for spreading the word! Don't forget to wishlist Episode 2!
https://store.steampowered.com/app/3124590/of_the_Devil__Episode_2/