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RootNewsRoot Digital 2.0.12 Patch Notes
Game update

Root Digital 2.0.12 Patch Notes

Root · published 7 Nov 2025, 00:20 UTC

All newsPlayers around this dateRead on Steam

We’ve been hard at work making improvements to Root Digital since the release of Hirelings & Landmarks! Since our last public patch update, we’ve deployed several hotfixes (including a new one today, 2.0.12) addressing various bugs and issues. In today’s notes, you’ll find a list of the many changes we’ve made in these incremental updates, with improvements to undo behavior, streamlining of several corner-case rules, some UI tidying, and a variety of general fixes.

Thank you, Woodland warriors, for your valuable feedback that helps us to continually improve the Root Digital experience!


General Fixes & Improvements

  • Advanced Setup now correctly determines the first player.

  • Rat Smugglers no longer require the Vagabond to have an unused boot to move.

  • Warm Sun Prophets can no longer move an opponent’s Warlord.

  • Riverfolk Mercenaries now appear in battle as intended.

  • Vagabond can now use Cobbler at the start of Evening.

  • Lizard Cult can no longer recruit using off-suit cards.

  • Woodland Alliance can now recruit Officers to Bases in the Lost City clearing.

  • The Exile’s Revenge achievement can now be earned.

  • Vagabond now exhausts swords correctly when attacking the Hundreds.

  • Fixed Field Hospital only being usable for a single instance of warriors lost in Async timer games.

  • Hirelings and Landmarks achievements on Android should now be granted correctly.

  • The Arbiter should now be able to be enlisted in battle again.

  • Adset games should now start correctly on the Lake or Mountain maps.

  • Hundreds should not deal rolled hits when Looting again.

  • Vagabond should again be able to continue scoring when another Vagabond enters a coalition with them.

  • Rule will now update after the Spring Uprising’s piece removal ability is used.

  • Added window for Eyrie to use the Black Market before they add to their Decree.

  • Fixed Keepers getting prompted for relic movement when the Vagabond forces them to move.

  • Fixed cards disappearing after cancelling the Dig action before confirming how many warriors to move.

  • Favor and Partisan cards now damage the Vagabond as intended.

  • Marquise can now use Field Hospital after losses in the Keep clearing during Async games again.

  • Keepers are no longer prompted to move relics when being moved by False Orders.

Undo 

  • Fixed issue preventing Riverfolk from undoing back into Daylight from Evening.

  • Vagabond can no longer undo completed quests.

  • Undo is now available during suit selection when crafting.

  • Undo is now supported when selecting relics during Move and Recover beyond the first.

  • Fixed undo not reverting VP gain during a Recover action that didn’t result in retinue loss.

  • Corvid may now undo the Trick action in cases where it chooses from 3 or more plots.

  • Fixed undo not being usable after cancelling claiming a Dominance card.

  • Dominance claims using a Bird card can now be undone.

  • Undo is now supported after selecting “No” for placing mobs with Jubilant.

  • Fixed issue where viewing results of a Live timer game reverted the game to the final turn.

Visuals and UI 

  • The Duchy’s action counter no longer overlaps the turn timer.

  • Riverfolk Services text banner now minimizes along with the rest of the prompt.

  • Maximize button now available again after minimizing the Choose Casualties prompt in battle.

  • The indication Hundreds are using Bitter in battle should no longer be hidden behind the battle UI.

  • Indication that a Vagabond is damaging items in battle should no longer appear behind the battle UI.

Localization

  • Various localization, text display, and translation fixes.


Onward through the Woodland!

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