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GunnRunnerNewsGunnRunner Major Update - GrandRunner and Workshop
Major update

GunnRunner Major Update - GrandRunner and Workshop

GunnRunner · published 17 Apr 2023, 16:40 UTC · build 11022085

All newsPlayers around this dateRead on Steam

This update rounds out GrandRunner with 20 levels. Meaning we have reached our 120 level goal. Good luck running and chasing those records!

Also checkout the new section in the settings called "Extra"; a few items for accessibility and speedrunners. World and full game times will now be saved locally.

Workshop integration has been finalized through the level editor! You can create content and upload it straight to the Steam Workshop through GunnRunner. Share your levels with the world!

Onto finishing out the Guardians for each world. For those that signed up for the raffle during PAX EAST 2023, stay tuned!

Player

  • Legs now appear red while unable to dash
  • Legs now appear blue when Astro can fast dash
  • Holding up or down will now pan the screen

Objects

  • Blockers can now be continually shot and kept in hold state
  • Blocker hitbox size slightly increased for better shot accuracy
  • Toggle doors now only take 2 hits to phase out

Shell/UI

  • Workshop integration for Level Editor
    • Upload/Update content from the Load Menu

  • End card on levels will now display nearest scores on leaderboard
  • Made the world gates appear a clearer red color when Guardian can be challenged
  • Standard times and gild times are now differentiated (toggled in level select screens)
  • World time will now be saved when completing a run from level 1, to 20 on a World
  • Game time will now be saved when completing a run from World 1, Level 1, to World 6, Level 20
  • New section in the settings menu called "Extra"

    • Save slots (10 slots that can be deleted)
    • World Timer
    • Single Segment toggle
    • Splits
    • Player indicators
    • Interface adjustments

  • "Frost" tile set improved to be less "pillow-shaded"

    • Meaning, the tile edges should now be less noticeable

  • Bug that showed improper input count on end card has been fixed
Expect more options added into "Extra" in the future

Guardians

  • Fixed a crash in "Flashbox" when blocks got too close to each other

Enemies

  • Edge and Basic Enemies both take less hits to destroy
  • Improved spawn location of Heavy enemy bullet pattern and fixed bug causing them to sometimes bridge gaps
  • Fixed an issue where players would sword-destroy an enemy, but still get knocked out
  • Heavy enemy shoot animation can be cancelled now like the deploy animation
    • Additionally, all animations can now be cancelled if the player is far enough away or this enemy leaves the screen

Levels

  • Removed stuck spots on "Brief Stay"
  • "Freestform" updated to have pylons and finalized version
  • Three levels added to GrandRunner: "Exactness Evaluation", "Bullets Runneth Over", and "Falling Action"
  • Fixed bug where player can traverse levels that were not yet unlocked
More from GunnRunner

Other announcements

All news
Game update28 Apr 2023Assist ModeAssist Mode Most important thing to note here is **Assist Mode**. For those that cannot enjoy the game in the intended challenge, but still wish to experience what the game has to offer. Achievements can still be earned on this mode. Albeit, this can still be a difficult task. But leaderboards will not populate with runs completed while Assist Mode is active. · Assist Mode added in the Extra se…Game update21 Mar 2023v 9.7.5 Patch NotesQuick patch before PAX to improve tutorial levels for beginner players. And achievements for defeating guardians will now pop upon entering the gate. Objects · Blockers now will stay in position if the player continually shoots them Shell/UI · Achievements should now work for Guardians Levels · Changes made to levels: "Open Seed", "Juts", "Brief Stay", and "Loose Paths". · Open Seed, Brief Stay…Major update17 Mar 2023RELEASED! Out of Early Access!This update is the doorstep release for GunnRunner out of Early Access. There is still work to be done though! Completion on the 3 world bosses for Expert, Master, and Grand Runner are under way. And we still need some final touches on levels in the Grand Runner world. As well as a few odds and ends here and there (more to come on that).Important to note that we will be moving officially into s…