Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Oaken TowerNewsFebruary Update
In-game event

February Update

Oaken Tower · published 20 Feb 2026, 11:04 UTC

All newsPlayers around this dateRead on Steam

February Update

Greetings, Oaklings!

Patch v0.3.9

In the last announcement, I declared that the January update was the last update to the demo before early access launch.

In the meantime, the launch of Early Access has been pushed to April. The artists and myself are working very hard to get early access ready as soon as possible, and it will be worth the wait! To compensate, 3 new items have been added to the demo to shake things up.

Introducing: The Rain-Bow build.

3 new bows build around the "unique bow" archetype:

🔸War Bow: Start of Combat: Permanently gain +2 Damage per unique bow.

🔸Launcher: On Trigger: Trigger another random bow.

🔸Dragon's Edge: Every 10 Triggers: If you only have unique bows, trigger your other bows 10 times.

You might notice that Dragon's Edge is a new type: Dragon.

This is a teaser to the upcoming set after Storm and Witch in early access.

Fixes:

🔸2x speed-up now makes sudden death appear twice as fast like it's supposed to. This bug was the source of players getting twice the amount of damage against The Oak.

🔸Fixed some sound effects being too loud, like the lucky reroll "ding".

===== Early Access Teaser =====

Pack Selection

Early Access will launch with 10 packs, each with 9 items. You will need to pick 8 to play with.

Pack Flexibility

If you want a crazy game, pick all packs! You need to play with minimum 8 but there is no cap on how many you can add.

Want a fresh experience every time? If you pick less than 8 packs, the game will fill out random packs each game to a minimum of 8. This means, If you love the Elven and Witch pack, just pick those two. The game will always include them, but fill out 6 other random packs every time you play.

New Feature: Perks

Before a game, you will be able to choose starting perks! You pick a loadout of 3, and will gain a random one of those each game. You could also pick the "Random" perk, which will give you a completely random perk each game. This option provides a little extra rating in ranked. You start with only a few perks unlocked, and gain more as you complete quests / achievements in the game, providing a new cool form of progression.

New Art

Gif of the items hovering in the shop:

Freeze effect:

Full shop screenshot:

Keep in mind that there are still placeholders like the player flag (my pretty drawing). Once done, the flag will change depending on rank - with bronze being a torn cloth flag, and master/grandmaster being royal and intricate!

New Feature: Slot Buffs

This is a new feature in the early access. Slot buffs grant a buff to the item in that slot!

There are some basic ones, like +10 Shield, +25% crit chance, but also some more unique ones:

Inventory Management

Running out of inventory space?

Not only has the inventory become much larger than before, there is also a new Pouch feature with easy quick-stacking potions / items!

New Encounter Art

Background is not final - this is just the menu background being used.

Tower Skins

For all the birchlings out there.

Tower skins will be rare cosmetics that you can obtain in the game.

That's it for the teaser. Remember that all of this is still work in progress! Join the discord for occasional sneak peaks:

https://discord.gg/yPXGp2NXcj

//Bocary

More from Oaken Tower

Other announcements

All news
Community11 Sep 2026Fairy ShowcaseShowcase of the upcoming Fairy pack. Updating landing September 15thCommunity9 Sep 2026Vampire ShowcaseShowcase of the upcoming Vampire pack. Updating landing September 15thCommunity8 Sep 2026Q3 Update RundownThe Oaken Tower Q3 Update Release date: September 15th Greetings, Oaklings! Releasing on September 15th is one of the biggest updates ever, so let me summarize the new content: · Fairy Pack · Vampire Pack · New D6 Encounter ( Backpack Battles collab !!! ) · 8 New Perks (with steam achievements) · Player Stats · Ability to see Max Reached trophy with each item in the collection · Updated Pack/Pe…