Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Tactical AnnihilationNewsDemo Update 250816 is now live! - Skirmish Mode
In-game event

Demo Update 250816 is now live! - Skirmish Mode

Tactical Annihilation · published 18 Aug 2025, 17:30 UTC

All newsPlayers around this dateRead on Steam

Commanders, trial version update 2508016 is now live!

Added Skirmish Mode

Set Opponents and combat rules to customize battle experiences.

Commanders can be selected, with two currently unlocked.

Currently includes 5 maps, 23 units and structures.

Other Improvements

Improved UI interface style.

Adjusted color scheme for battlefield environments.

Replaced new unit equipment icons with abstract pattern style.

Extractor income increased from 100 to 200, and removed the extra income bonus mechanism based on crystal quantity (crystal quantities in all campaign missions adjusted accordingly).

Added basic operation and hotkey prompts at the bottom of the screen.

When producing units, right-clicking blueprints selects them, allowing detailed information viewing in the left unit info panel.

When placing building blueprints, clicking empty ground directly cancels selection.

When selecting engineering units, displays wreckage quantities within their movement range.

Mega units can overlap with positions of allied small units.

Mega units do not benefit from terrain defense effects.

Adjusted visual design of Raider Spiders.

Fixes

Fixed movement sounds not obeying audio volume settings.

Reduced stuttering caused by unit deaths.

Note

Due to significant changes in Extractor income values, loading previous combat saves will result in higher income—restarting missions is strongly recommended.

More from Tactical Annihilation

Other announcements

All news
Game update12 Sep 2026Update 1.0.7 Hotfix 2Fix a issue that skirmish game does not respects the player's build list setting.Game update12 Sep 2026Update 1.0.7 HotfixFixed an issue in which hovercrafts could not select the closest valid movement position while under the teleporting effect of Commander Telle's skill.In-game event11 Sep 2026Update 1.0.7Commanders, here is the update 1.0.7: Key Bindings Keyboard keys can now be freely bound, and several new key functions have been added: · Toggle standby/sleep for selected units. · Make selected units hold position. · Execute Assisted Command for all units that have not moved. · Show quick menu. Movement Considers Pathfinding The best-position determination when units move now takes pathfindin…