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Entropy : Zero 2NewsRelease 1.9.0 published to beta branch for testing
Game update

Release 1.9.0 published to beta branch for testing

Entropy : Zero 2 · published 19 Aug 2025, 01:00 UTC · build 19564820

All newsPlayers around this dateRead on Steam

We have pushed an updated build of Entropy : Zero 2 to a new release branch for testing. (Release-1.9)1.9.0 is focused on map changes to the map ez2_c2_4 and some code changes.

Changelog

Map Changes

  • Merge Poker Assets Remake by Khult (https://steamcommunity.com/sharedfiles/filedetails/?id=3529380721)

  • ez2_c2_4

    • Add spawn items

    • Fixed timing on projected texture color change during Clone Cop intro

    • Added missing camera prop

    • Fix door textures

    • Improve Combine soldier scripting after player is separated from squad

    • Fix door opening the wrong way in the basement

    • Update glow zombie lighting effect to be vscript based

    • Gonome leaves the level naturally (don't despawn)

    • New corridor to improve player navigation

    • Fix Scar Zero caption color

    • Fix: Some props would not teleport in the basement

    • Replace burned out doorframe that gonome charged through

    • Other map fixes

Code Changes


Full Changelog on GitHub: https://github.com/entropy-zero/source-sdk-2013/compare/ez2_release-1.8.1...ez2_release-1.9.0

  • OICW dynamic RT scope support and material proxy by @Blixibon in https://github.com/entropy-zero/source-sdk-2013/pull/294
  • Add husk responses for gifts + fix OnGiftAccept not firing by @Blixibon in https://github.com/entropy-zero/source-sdk-2013/pull/297
  • Fix antlions not using interactions on commandable soldiers by @Blixibon in https://github.com/entropy-zero/source-sdk-2013/pull/298
  • Vortigaunt standoff behavior + misc. AP vort fixes by @Blixibon in https://github.com/entropy-zero/source-sdk-2013/pull/299
  • New cheat field in save metadata by @Blixibon in https://github.com/entropy-zero/source-sdk-2013/pull/303
  • Stukabat squad AI and divebomb changes by @Blixibon in https://github.com/entropy-zero/source-sdk-2013/pull/300
  • Expose E:Z2 classify classes to VScript by @Blixibon in https://github.com/entropy-zero/source-sdk-2013/pull/304
  • info_remarkable support for CAI_PlayerAlly by @Blixibon in https://github.com/entropy-zero/source-sdk-2013/pull/305
  • Predators ignore props with 2x mass in obstruction behavior by @Blixibon in https://github.com/entropy-zero/source-sdk-2013/pull/306
  • Fix headcrabs producing carcass decal and scent after dying with no ragdoll by @Blixibon in https://github.com/entropy-zero/source-sdk-2013/pull/308
  • Purple eye glow for Athenaeum variant advisor by @Blixibon in https://github.com/entropy-zero/source-sdk-2013/pull/311
  • Make dual wielded pistols capable of being fired with IN_ATTACK2 (both mouse buttons) by @Blixibon in https://github.com/entropy-zero/source-sdk-2013/pull/313
  • Natural player dual wielding + unison with npc_assassin dual wielding by @Blixibon in https://github.com/entropy-zero/source-sdk-2013/pull/315
  • Fix Bad Cop interactions not being accessible in VScript by @Blixibon in https://github.com/entropy-zero/source-sdk-2013/pull/321
  • Fix soldiers looking at enemies when they don't see them by @Blixibon in https://github.com/entropy-zero/source-sdk-2013/pull/323
  • Fix dropship containers being displaceable by @Blixibon in https://github.com/entropy-zero/source-sdk-2013/pull/309
  • Steam Workshop mounting system by @Blixibon in https://github.com/entropy-zero/source-sdk-2013/pull/325
  • Start using Mapbase default player and hand model values by @Blixibon in https://github.com/entropy-zero/source-sdk-2013/pull/327
  • Add cvar for SMG1 to use EZ1 accuracy by @Blixibon in https://github.com/entropy-zero/source-sdk-2013/pull/329
  • Move E:Z2 player to followup-capable expresser by @Blixibon in https://github.com/entropy-zero/source-sdk-2013/pull/317
  • Fix E:Z2 player deriving from base player instead of HL2 player in VScript by @Blixibon in https://github.com/entropy-zero/source-sdk-2013/pull/319
  • fix: Stunstick alt-fire checks damage filters and excludes barnacles by @1upD in https://github.com/entropy-zero/source-sdk-2013/pull/331
  • fix: Stunstick alt-fire checks damage filters and excludes barnacles by @1upD in https://github.com/entropy-zero/source-sdk-2013/pull/332
  • fix: Stunstick alt-fire checks damage filters and excludes barnacles by @1upD in https://github.com/entropy-zero/source-sdk-2013/pull/333
  • Ignore m_bUnableToFire in vehicle_drivable_apc by @samisalreadytaken in https://github.com/entropy-zero/source-sdk-2013/pull/330

How to get the update


If you would like to test out this new update, please set your Entropy : Zero 2 beta branch to "upcoming". For more information about beta branches, please check out our Entropy : Zero 2 version guide.

More from Entropy : Zero 2

Other announcements

All news
In-game event31 Mar 2026Release 2.0.2 published to beta branch for testingWe have pushed an updated build of Entropy : Zero 2 to a new release branch for testing. (Release-2.0) The 2.0 release carries a higher risk of breaking saves. While this release is not published to the default branch yet, please be advised that we may push other save-breaking changes in subsequent updates on the upcoming branch so that any potentially broken saves are confined to the next publ…In-game event24 Dec 20251.10.5 update is liveEntropy : Zero 2 Version 1.10.5 Overwatch is requesting all units refresh and resolve. Update is live. Acceptance is mandatory. Version 1.10.5 is going live on the default branch of Entropy : Zero 2 today. Merry Christmas and Happy Holidays! 1.10.5 is bringing you all a little gift in the form of Operation Xmas, a new bonus map accessible from the Bonus Maps menu. This update has been delayed b…Game update19 Dec 2025Release 1.10.1 published to beta branch for testingWe have pushed an updated build of Entropy : Zero 2 to a new release branch for testing. (Release-1.10) 1.10.1 is a small update focused on releasing a bonus map called Operation Xmas and some code changes. Changelog Map / Script Changes · Merge HUD Improvements addon · The new Xen grenade ammo icon was not merged. This will be addressed in a future update. · Increased the delay after Wilson re…