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Fairytale FablesNewsPatch 0.1.52
In-game event

Patch 0.1.52

Fairytale Fables · published 15 Mar 2025, 14:32 UTC · build 17737163

All newsPlayers around this dateRead on Steam

New patch 0.1.52 is out :)
Huge thanks to @IHSB15 @jwilliamjames @synesthesia for brainstorming new ideas and balance changes :heart:

New:

  • Earlier turns are 10 seconds faster (later turns still have the same timer)
  • Updated title, hero select, default board and end game screen
  • added shadows to characters, treasures, spells
  • new visual for empty character slots
  • new "2x" indicator for repeating spells
  • Tournament screen: added a ticking sound to alert you that the timer is running. It stops if you "click for fun" once.
  • New profile images
  • New character. Present. 2/2 Level 3 Furniture, 1 mana. On Buy: I transform into a random character of your level with +2/2.

    Balance:

  • Consti added: During fights, I can have my stats reduced only by damage.
  • Jekyll and Hyde can now triple
  • Dark/Light Twig: Level 6 -> 5 and base stats 25/10 -> 15/8
  • Dr. Frankenstein's summons are now forcibly Neutral (brainless).
  • Deal with the Devil: is not Draining anymore

    New art:

  • Angel Feather, Blackbeard's Cursed Spyglass, Endurance Potion, Knight's Oath -> Royal Decree, Royal Phoenix, Weird Compass by CraftPix
  • Cat Box, Cat Queen -> Queen Oona by Ruang Sempit art studio
  • Fluff Leader by Carol_twtv
  • Hecate by Leralasss
  • Holle's Gold by Leralasss, Pauline_17
  • Dying Breath Rune -> Tombstone, Entrance Rune -> Party Popper by Leralasss

    Fixes:

  • Fixed desync: When you had multiple Triton's and one died, Great Waves would not be cast (in Unity)
  • Fixed desync: Jekyll/Hyde and Odette casting a spell didn't correctly trigger Hecate's Owl/Acolyte in fights
  • Fixed desync: Wish for Life with Triton (in Unity)
  • Fixed desync: Mycroft on level up would increase attack at the start instead of the end of a fight (backend)
  • Fixed shop desync: Light of Dawn from Apollo was repeated with Spell Reflector (in Unity)
  • Fixed shop desync: Sphinx at 0 gold and 1 mana casting a spell refunding mana (in Unity)
  • Fixed shop desync: board reload when having sunlight from a spell after a fight
  • Fight calculations are now split up to multiple frames (reduced CPU spike)
  • Fixed Fire Mage visual
  • Fixed spell transform/destroy visual not disappearing when de-hovering
  • More from Fairytale Fables

    Other announcements

    All news
    Game update20 Sep 2026Patch 0.1.70New patch 0.1.70 is out on Steam :) Mobile coming the next days. Huge thanks to @IHSB15 @Mimpel @synesthesia for finding bugs and brainstorming new ideas + balance changes :heart: Reminder that the monthly tournament + livestream on Twitch is happening on the 26th of September! Check the in-game Tournaments button for the time! Balance: · Mercenary Army: loses 0 hp on attack (was unintended) ·…In-game event14 Aug 2026Balancing 3 Packs! Patch 0.1.69New patch 0.1.69 is out on Steam :) Mobile coming the next days. Huge thanks to @IHSB15 @Mimpel @synesthesia for finding bugs and brainstorming new ideas + balance changes :heart: Reminder that the monthly tournament + livestream on Twitch is happening on the 23rd of May! Check the in-game Tournaments button for the time! New: · New treasure: Tip Jar (Mercenary pack). Level 2. Every Payment you…In-game event18 Jul 2026Balance update! Patch 0.1.68New patch 0.1.68 is out on Steam :) Mobile coming the next days. Huge thanks to @IHSB15 @Mimpel @synesthesia for finding bugs and brainstorming new ideas + balance changes :heart: Reminder that the monthly tournament + livestream on Twitch is happening on the 25th of July! Check the in-game Tournaments button for the time! Balance: · Doppler: When summoned from hand give 25% -> 33% to the copy…