Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Peaks of YoreNewsPatch 2.0.3 - Major bugfixes and QOL
Game update

Patch 2.0.3 - Major bugfixes and QOL

Peaks of Yore · published 29 Oct 2025, 12:32 UTC

All newsPlayers around this dateRead on Steam

Hey peakbaggers ːporterHeyː

This patch brings some much needed fixes. In particular, this remedies the issue with levels overwriting certain physics objects and other special objects that would get wiped from custom levels.

There's also a few quality of life updates, so be sure to check out the patch below.

Updates

  • You can now keep selection on placed objects by toggling Keep Selection Single or Keep Selection Multi in the Tool Context Menu.

    Single will keep the selection on the immmediately placed object, and Multi will keep the selection on every consecutively placed object. If you prefer the usual way of placement, just keep both of these disabled.

  • Fixed a bug with the Peak Page saving inconsistently with the rest of the editor. The Peak Page settings will require you to place an object before being able to save a page.

  • The Peak Page button will no longer be interactible unless everything required has been set up in a custom level.

  • Added options under Tools to disable and enable the Distance Activator, as well as set its values individually for Activate and Deactivate distances.

  • Added options to reset the Player Spawn, Summit Box.

  • Reverted the right-click to deselect for now. You can now press Alt+ D or the usual Escape to deselect.

New Hotkeys

NOTE: You might need to set these manually in the Peak Editor Keybindings. If you don't care about your keybindings being reset, you can just press "Restore Defaults".

  • Alpha 1 : Keep Selection (Single) - Immediately selects the object after placing.

  • Shift + Alpha 1 : Keep Selection (Multi) - Keep selection on consecutive placements selects the object after placing.

  • Alpha 2 : Toggle Snap

  • Alpha 3 : Toggle Align Rotation

  • Alpha 4 : Toggle Align Rotation

  • Alt + D : Deselect

You can find a list of these hotkeys in the Peak Editor Settings as well.

PSA about Mods

If you have any previous mods installed (not workshop items), please be aware that not all are compatible with the editor.

I'd suggest uninstalling any mods and verifying the file integrity afterwards to make sure mods aren't affecting the Peak Editor and Custom Levels in any way.

Major Bugfixes

  • Fixed a Major bug with physics objects and other misc objects getting deleted from Saved Levels due to Auto-Save overwriting editor objects as "non-existing" during Quick Playtest.

Other Bugfixes

  • Fixed a Time Attack issue where it would set a record regardless of the default values.

  • Fixed some Pocket Watch issues.

  • Fixed an issue with climbing tools and idols not restoring to their original state if they were removed by removal zones doing Quick Play test.

  • Fixed a bug with Ice Axes not getting removed properly in the Remove Ice Axe trigger zone.

  • Fixed a snapping and surface offset issue going beyond the offset limits.

  • Fixed a bug with not being able to rest on walls using crampons in custom levels.

  • Fixed a bug with idols not changing materials if in use in custom levels. (They will only change in Full Playtest mode)

  • Fixed a bug with the selection on hanging bodies.

  • Fixed a bug with the Large stalactite having context for the breakable ones when not supposed to.

  • Added a missing "Very Severe" grade to the Grade list for Peak Pages.

  • Fixed an issue with text alignment not being saved;

  • Other misc fixes.

More from Peaks of Yore

Other announcements

All news
Game update18 Nov 2025Patch 2.1.2 - Force Zones, Invincibility Zones, and Previous Art EntriesUpdates · Added Force Zones . You can set these to push the player when entering the zone once, or constantly while they're in the zone. For things like jump pads and whatnot, you're best off enabling the Reset Velocity toggle, so the Force Zone won't have to work against your existing velocity. You can find Force Zones under Tools > World . · Added Invincibility Zones . When the player is insi…Game update11 Nov 2025Patch 2.1.1 - Minor QOL and BugfixesUpdates · Added a Duplicate Offsets options to the Grid Snap menu to offset duplicated objects in X, Y, and Z, based on either Camera Relative or World Relative space. · In Grid Snap options, Scale will now use the defined value as scale increments. · The Pocket Watch will now always show the prompt "interact to use" when open. · Toggling Keep Placing Objects will no longer auto-deselect object…In-game event7 Nov 2025Patch 2.1.0 - Lots of Peak Editor QOL & BugfixesHey everyone. This update involves major improvements and bugfixes to the Peak Editor . Lots of user-requested features and fixes are in this patch, so be sure to give it a read. ːwalterSaluteː Updates · Added a Compendium Library in the Workshop Outpost accessible by the Globe , which can be used to browse New & Extra , Local , and All Compendiums that has been subscribed to through the Steam…