The Maid monster can now be temporarily stopped by using a cross. Only one cross will buy you enough time to escape.
The Maid monster's hearing range has been nerfed.
Flashlight toggling now makes significantly less noise.
Room keys have been placed in more accessible locations.
More rooms now have carpets; crouch-walking produces almost no noise.
The walkie-talkies at the beginning of the game are now highlighted.
The note explaining the first monster has been added much earlier in the game.